----- Original Message -----
>From: "Bryan Nielsen" <[email protected]>
>To: "Fedora Design Team" <[email protected]>
>Sent: Monday, October 4, 2010 4:52:11 PM GMT +01:00 Amsterdam / Berlin / Bern 
>/ Rome / Stockholm / Vienna
>Subject: Re: [Design-team] Proposed Icon for Ticket #99


>Here are some renderings of the new icon...
>http://xorengineering.com/dev/system-config-boot-22.png
>http://xorengineering.com/dev/system-config-boot-24.png
>http://xorengineering.com/dev/system-config-boot-48.png


Hi Bryan,
as Nicu already mentioned, scaling the high resolution icon down isn't going to 
work. As you see on all the gnome-icon-theme plates, we create pixel perfect 
variants for the small sizes. Even if it's SVG for editability, the artwork 
needs to properly align to the pixel grid to render sharply.

Here's a few links about scalable icons and pixel perfection --

http://jimmac.musichall.cz/log/?p=177
http://turbomilk.com/blog/cookbook/icon_design/10_mistakes_in_icon_design/
http://tango.freedesktop.org/Tango_Icon_Theme_Guidelines

I don't think the metaphor is a strong one. I gave it a little thought and 
think a flip switch + menu panel would work best for this -- 
http://www.flickr.com/photos/jakubsteiner/5051667578/. It is a little abstract 
and lacks a unique silhouette, but communicates this being a boot menu editor 
better than the overused computer + refresh arrows.

>I used some source SVG files from the gnome themes for the computer
>screen behind the arrows and I chose the largest screen in the source
>file to work with. There were several smaller screens in the same
>source file and I'm wondering if I should have used one of the smaller
>screens to get a better rendering for a small icon.

Indeed, the workflow goes like this - create the highres, scale it down for 
48x48, remove all the detail that won't render. Get rid of all the mask tricks, 
put 1px strokes in place. Make sure everything snaps to the pixel grid (snap to 
bounding box in inkscape). Once 48x48 is down, repeat for smaller sizes. Once 
done, edit the icon name and context in the baseplate layer, hide the baseplate 
layer and render the icon with `./render-icon-theme.py icon-name`

Feel free to drop by at #tango on irc.freenode.org or #gnome-art on gimpnet 
where there are a few capable icon artists that can help with specific issues 
you might encounter.

cheers

-- 
Jakub Steiner
http://jimmac.musichall.cz
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