Okay. Found the symbols feature. It's actually nice. Now they just have to
fix the export.

Satyajit Sahoo
UX Designer
Behance Profile <https://www.behance.net/satyajitha28c7>

We're all stories, in the end. Just make it a good one, eh? — The Doctor,
Season 5, Episode 13.

On 19 May 2015 at 18:40, Christopher Wambugu <[email protected]> wrote:

> You might be right. I'll give Sketch a try to see how it works. I bet it
> must be good. All in all, it depends on how you do your interface design.
> For example, if you can draw a gradient background in code, wouldn't that
> be better than using an image that would have to be resized in certain
> instances? Isn't it easier and more efficient if the screen orientation
> might have to be changed? Wouldn't it make it possible to compile a smaller
> sized executable? I try my best to only use images where code wouldn't
> suffice(icons and shapes). Then again it might be my previous years working
> with CLDC devices. I think you get better ratings when you strike the right
> balance between design and performance. Let me get Sketch.
>
> On 19 May 2015 15:51, Satyajit Sahoo <[email protected]> wrote:
> >
> > Have you used Sketch? It lets you design UI much faster and the export
> tools are awesome.
> >
> > Inkscape wasn't built specifically for UI design and is a much more
> generic vector editor, so it cannot match a tool made specifically for UI
> design.
> >
> > Honestly, export tools in inkscape suck. And you cannot reuse elements
> (you can with linked duplicates, but updating a linked duplicate doesn't
> update original, while the reverse works).
> >
> >
> > Satyajit Sahoo
> > UX Designer
> > Behance Profile
> >
> > We're all stories, in the end. Just make it a good one, eh? — The
> Doctor, Season 5, Episode 13.
> >
> >
> > On 19 May 2015 at 18:17, Christopher Wambugu <[email protected]> wrote:
> >>
> >> I disagree with you to some extent. I'd say mostly. Right now I'm doing
> the JavaME service access point (fancy name for app) for a County B.I.
> system for one of the counties here in Kenya. The UI is basically built by
> code, so the images and icons are more important in this case. Inkscape and
> Corel helped me get done with the design in a little over 3 days into the
> development period. They'll launch in two weeks. Inkscape gets things done
> faster. Lesser adjustments to make and all.
> >>
> >> On 19 May 2015 13:35, Satyajit Sahoo <[email protected]> wrote:
> >> >
> >> > I use Sketch. Inkscape is still great for icon design, but Sketch
> beats it in UI design and the export tool.
> >> >
> >> > Satyajit Sahoo
> >> > UX Designer
> >> > Behance Profile
> >> >
> >> > We're all stories, in the end. Just make it a good one, eh? — The
> Doctor, Season 5, Episode 13.
> >> >
> >> >
> >> > On 19 May 2015 at 16:04, Christopher Wambugu <[email protected]>
> wrote:
> >> >>
> >> >> I can proficiently do design using the following tools:
> >> >>
> >> >> CorelDraw (I have a licensed X6)
> >> >> Corel Photo Paint
> >> >> Adobe Illustrator
> >> >> Photoshop
> >> >> Inkscape
> >> >>
> >> >> Inkscape does a great job and is comparable to CorelDraw. I prefer
> the two actually.
> >> >>
> >> >> On 19 May 2015 04:47, Samuel Marques <[email protected]> wrote:
> >> >> >
> >> >> > You can be a professional graphic designer using the open source
> tools? without using Adobe products?
> >> >> > because in college only teach it, just gave an idea of what is the
> free design, but the focus is more on Adobe software such as Photoshop,
> Illustrator and InDesign.
> >> >> >
> >> >> > I particularly tried to learn to use the gimp, scribus and
> inkscape and the only one that pleased me doi the sribus to replace
> InDesign.
> >> >> >
> >> >> > So I wonder if you can get success, being free, since in my
> opinion the tools lose some of the other software.
> >> >> >
> >> >> > My Portfolio: http://sammarqs.com
> >> >> >
> >> >> > hi, from Brazil
> >> >> _______________________________________________
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> >> >
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