2011/4/25 Astron <[email protected]>:
> Hey Ricardo,
>>>      * What happens for different objects with the same properties
>>>        dialog? For example, the user edits "Text Style 1" and does some
>>>        changes.
>>
>> Well, right now this is not possible: when you open the first dialogue
>> everything else in the UI gets immediately locked so you need to edit
>> one style at a time.
>> So the question is: do we want that when the "accept but not close"
>> button/behaviour is used the dialogue become temporary modal? IMHO,
>> this would not be a good idea because to have a dialogue that behave
>> as modal or not modal depending on what you previously did will cause
>> confusion, "accidents" and headaches.
> I don't think it should ever be modal. Although I admittedly couldn't
> quite follow the scenario when it would and would not be modal.
>
>> I think that we must keep the fact that when you select an object and
>> a property you cannot select another object without closing the
>> property, specially when talking about styles.
> It is true that this might be confusing at times. Especially when you
> are using a notebook, and you accidentally touch the touchpad while
> typing. Yet, I think that maybe a relatively large caption directly
> under the title bar could maybe proclaim which style/image/etc. you
> are currently setting properties for. This would of course not
> eliminate the problem of accidently clicking elsewhere (which
> ultimately is a touchpad driver problem), but it would at least be
> likely to alert people that they are.
> Such a change would probably necessitate taking the name of the style
> out of title bar (otherwise the title bar would always change and
> there would be a duplication -- which probably looks silly).
> Another idea would be to paint the paragraph(s) in question as
> selected or having an outside glow, when a value is currently edited.
>
>> On direct formatting for graphical objects could make sense to have a
>> non modal dialogue, though.
> In this case it might be more commonly accepted, because images are
> usually large rectangular objects and, even without a caption in the
> dialog, you notice easier if something is not selected anymore.
> However, images can also be small, and graphical objects in general
> can even be very short lines. In this case you won't notice so easily.
> Again, a slight outside glow might help here. (I don't think it should
> be too much though, otherwise the graphical might not be recognisable
> anymore.)
>
> Do you think this is a somewhat satisfactory solution that avoids headaches?
>

For the user, yes... but I'm not so sure about the programmer on charge of it ;)
But seriously, the only possible problem I can see on adding more
"visual effects" is the increase on the already hight system resource
usage of LibO. Even if the effect seems to use only a small portion of
system resources, the sum of many small portions could build up a big
portion. That's something to worry about, I think.
Cheers
Ricardo

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