Non-primary buttons will often still have context (eg. destructive for "Discard"). We'd like to allow these to remain, without overly drawing away from the primary action.
--Shahyar On Sat, Apr 5, 2014 at 12:20 PM, Bartosz Dziewoński <[email protected]>wrote: > On Fri, 04 Apr 2014 01:06:11 +0200, Jared Zimmerman < > [email protected]> wrote: > > As Shahyar said, we're still iterating but there will be a need for a >> "non-primary" button in many places throughout the UI >> > > And as I said, "[I suggest] sticking to a simpler visual convention, just > using regular (non-colored) buttons where we'd previously try to use the > quiet ones.". > > The primary button will, as far as I see, *always* be a .mw-ui-progressive > (eye-catching blue), .mw-ui-constructive (eye-catching green) or a > .mw-ui-destructive (eye-catching red). The non-primary buttons will not > have any of these classes, and thus will be dimmed grey. That's more than > enough distinction for me. > > > -- > Matma Rex > > _______________________________________________ > Design mailing list > [email protected] > https://lists.wikimedia.org/mailman/listinfo/design >
_______________________________________________ Design mailing list [email protected] https://lists.wikimedia.org/mailman/listinfo/design
