Non-primary buttons will often still have context (eg. destructive for
"Discard"). We'd like to allow these to remain, without overly drawing away
from the primary action.

--Shahyar


On Sat, Apr 5, 2014 at 12:20 PM, Bartosz Dziewoński <[email protected]>wrote:

> On Fri, 04 Apr 2014 01:06:11 +0200, Jared Zimmerman <
> [email protected]> wrote:
>
>  As Shahyar said, we're still iterating but there will be a need for a
>> "non-primary" button in many places throughout the UI
>>
>
> And as I said, "[I suggest] sticking to a simpler visual convention, just
> using regular (non-colored) buttons where we'd previously try to use the
> quiet ones.".
>
> The primary button will, as far as I see, *always* be a .mw-ui-progressive
> (eye-catching blue), .mw-ui-constructive (eye-catching green) or a
> .mw-ui-destructive (eye-catching red). The non-primary buttons will not
> have any of these classes, and thus will be dimmed grey. That's more than
> enough distinction for me.
>
>
> --
> Matma Rex
>
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