On Tue, Apr 11, 2006 at 04:54:39PM -0000, Paul Sladen wrote: > On this machine (i915 graphics) the OpenGL hacks aren't getting a z-buffer > (depth buffer) so look like the polygons are all drawn in the wrong order. > > I'm guessing the hacks are choosing (or being given...) the wrong GLX > visual to draw to. Eg. if it was choosig the first one in the list, > rather than the closest then this would explain it, as:
Are you saying that the flickering/performance and the clipping issues are independent? If so, this should be filed separately. -- - mdz -- Poor performance / flickering with OpenGL hacks https://launchpad.net/malone/bugs/22045 -- desktop-bugs mailing list desktop-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/desktop-bugs