I also have this problem when hitting a breakpoint in Unreal 5.1 from
JetBrains Rider 2022.3.1 while in vanilla Ubuntu 22.04. When the window
shows it actually makes the mouse pointer disappear and I have to rely
on the keyboard to "Force Quit" to get the pointer back.

The "Disable Force Quit or Wait" gnome-shell extension does work and
solves the problem: https://extensions.gnome.org/extension/2257/disable-
force-quit-or-wait-button/

With that being said, I have to agree with Daniel van Vugt on comment
#4, the status on Unreal PID does change from "S" to "t" when the
breakpoint is hit.

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https://bugs.launchpad.net/bugs/1832426

Title:
  "Program" is not responding when debugging in gdb

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