I also have this problem when hitting a breakpoint in Unreal 5.1 from JetBrains Rider 2022.3.1 while in vanilla Ubuntu 22.04. When the window shows it actually makes the mouse pointer disappear and I have to rely on the keyboard to "Force Quit" to get the pointer back.
The "Disable Force Quit or Wait" gnome-shell extension does work and solves the problem: https://extensions.gnome.org/extension/2257/disable- force-quit-or-wait-button/ With that being said, I have to agree with Daniel van Vugt on comment #4, the status on Unreal PID does change from "S" to "t" when the breakpoint is hit. -- You received this bug notification because you are a member of Ubuntu Desktop Bugs, which is subscribed to gnome-shell in Ubuntu. https://bugs.launchpad.net/bugs/1832426 Title: "Program" is not responding when debugging in gdb To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/gnome-shell/+bug/1832426/+subscriptions -- desktop-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/desktop-bugs
