I'm also affected by this same bug mentioned by ekso in unreal with
rider using other distributions that are based off of ubuntu, like for
example pop-os (with gnome-shell installed, not the cosmic DE).

I've created a forum post on the epicgames community forum about this issue as 
well here:
https://forums.unrealengine.com/t/debugging-in-rider-on-ubuntu-linux-gnome-causes-editor-or-game-to-freeze-on-breakpoints-causing-no-mouse-to-appear/835140/2

As I said in the forum post: Perhaps there is a way to make gnome aware
that an application is being debugged so that it doesn't force a dialog
window with wait for a response or force quit "crash". Or perhaps make
it so that the cursor still appears when such a dialog appears, allowing
for other applications to become interact-able with the mouse?

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https://bugs.launchpad.net/bugs/1832426

Title:
  "Program" is not responding when debugging in gdb

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