Once again, I would like to propose Seed as a GNOME bindings module for 2.6.28.
For those not familiar, Seed is a bridge between the GNOME Platform, and WebKit's JavaScriptCore interpreter. Seed provides a standalone interpreter, and a C API for embedding Seed as a scripting/extension language in an application. Through GObject-introspection Seed provides bindings to the vast majority of the GNOME platform, and through various C modules written against the API, Seed provides bindings to DBus, readline, etc. I would suggest reading http://live.gnome.org/Seed, or digging up some of the prior release announcements if anyone has more questions on the basic premise. Seed will require no new external dependencies (assuming WebKit GTK is approved as an external dependency for 2.28). Seed uses GNOME GIT, FTP, and bugzilla. This will also require GObject-introspection to become part of the platform however (as I understand?) that is part of the plans for .28. In the prior discussion, there was a lot of discussion as to GJS v. Seed. Since then, compatibility between the two has improved a lot, notably with Seed adopting GJS's imports system. At this point, most GJS code could be pretty easily ported to Seed. Porting Seed code to GJS might be a bit more difficult, due to some things like Seed making pervasive use of GObject. It is more or less possible to write code to a "least common denominator" of the two. In addition I believe it would be possible to port GNOME Shell to Seed, with no more than a few days work. There has been talk (and likely soon work) towards setting up a gnome-js-common module, with a test suite, and sharing things such as parts of the dbus bindings. Seed has an increasing (and fairly respectable) amount of documentation, temporarily hosted at http://www.gnome.org/~racarr/seed/. Including dozens of examples for many parts of the GNOME platform, and tutorial/reference style documentation. So far, Seed adoption is still somewhat light. Epiphany-webkit in GIT contains a system for writing extensions in Seed, which seems to be working fairly well. In addition GNOME-games contains lightsoff, a Clutter game written in Seed. Same GNOME is also likely to be replaced with something based off the same-seed example, over the 2.6.28 cycle (work on GNOME-games and Seed is occurring as part of http://socghop.appspot.com/student_project/show/google/gsoc2009/gnome/t124022402774 ). In addition, I would be interested in helping application developers add a Seed extension system to their application, as generally something can be set up with around a days work. Thanks, Robert _______________________________________________ desktop-devel-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/desktop-devel-list
