On Mon, May 11, 2009 at 9:59 PM, Robert Carr <ca...@rpi.edu> wrote: > So far, Seed adoption is still somewhat light. Epiphany-webkit in GIT > contains a system for writing > extensions in Seed, which seems to be working fairly well. In addition > GNOME-games contains > lightsoff, a Clutter game written in Seed. Same GNOME is also likely > to be replaced with > something based off the same-seed example, over the 2.6.28 cycle (work > on GNOME-games and > Seed is occurring as part of > http://socghop.appspot.com/student_project/show/google/gsoc2009/gnome/t124022402774 > ).
+1 from me. Robert has been very responsive and his team of minions have made changes whenever I've asked. I think we must have both engines. The JS optimization battle between Mozilla and Apple is just now heating up; we cannot wait until the battle is over to pick a winner and start working with JavaScript. Having JS with which we can: A) attract web developers to our platform with little relearning B) interface with myriad JS-driven web-apps-to-desktop-apps; think Mozilla Prism, Adobe AIR, HTML5, Google Gears is critical to our ability to adapt to the web-oriented marketplace. In summary: we need both engines and we need them in our platform sooner rather than later. _______________________________________________ desktop-devel-list mailing list desktop-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/desktop-devel-list