> AFAIK the goal was to only maintain it until the very last graphics > chip in use was able to run shell. It's not there as a preference, > it's a fallback mode for unsupported hardware.
Plenty of people see it as a preference, but right now on the hardware side there are plenty of chipsets without 3D support or where it's not good enough for Gnome 3. As a starter in recent/currently available chipsets you can add - Some Intel gen chipsets with > 2048 pixel wide displays - All the USB plug in displays - Imagination based hardware and I'm sure there are plenty more. They don't I suspect need fallback mode though, all of the examples I can think of that are current have very fast framebuffer access for pushing bits, usually host memory based (the USB one update is slower but not the draw rates). E/EVAS manages to do pretty much everything Gnome 3 non fallback does effectwise on such chipsets snappily (often faster than Gnome 3 feels on hardware 3D), so really it ought to be a case for the most part of fixing the broke dependancies of Gnome 3 on 3D hardware. You can do drop shadows, shading, scaling of a flat 2D image and the like very fast with the CPU. I do wonder if Gnome 3 had been based on the E canvas whether any of the problem would have occurred in the first place ? Alan _______________________________________________ desktop-devel-list mailing list desktop-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/desktop-devel-list