This bug was fixed in the package unity - 6.4.0-0ubuntu1
---------------
unity (6.4.0-0ubuntu1) quantal-proposed; urgency=low
[ Łukasz 'sil2100' Zemczak ]
* New upstream release.
- Software Center add to launcher icon animation is delayed when the
launcher is in auto-hide mode (LP: #1012896)
- Home lens: Applications show up in Music category (LP: #1040101)
- WARN unity.hud.hud Hud.cpp:185 Attempted to close the hud connection
without starting it (LP: #1039451)
- Text field textures do not update when maximum width changes.
(LP: #1037187)
- An application is closed if manually removed from favorites on gsettings
(LP: #1032157)
- The switcher (Alt+Tab) is showing incorrect windows after using Deskop
Wall (Ctrl+alt+<direction>) (LP: #1031959)
- Dragging icons to reorder -away from launcher causes the dragged icon
image edges to fade away(cut off) (LP: #1026247)
- Screen flickers when changing launcher icon size. (LP: #1024113)
- Arrow for indicating lenses points empty space on alt+F2 (LP: #998752)
- [previews] Music album tracks do not have a scroll-bar when needed.
(LP: #1039462)
- [USE_MODERN_COMPIZ_GL] With unity scrollbar support enabled, hotplugging
monitors doesn't work (LP: #1039410)
- [previews] Track titles aren't escaped (LP: #1039020)
- Launcher - Edge of tiles (with backlight disabled) is too opaque
(LP: #1038138)
- [USE_MODERN_COMPIZ_GL] Benchmark window appears behind the Unity shell
now (LP: #1036609)
- [GLES] [USE_MODERN_COMPIZ_GL] Unity shell (Launcher and Panel) are
missing if framebuffer_object is disabled (LP: #1036569)
- [USE_MODERN_COMPIZ_GL] Benchmark window is mostly invisible, shrunken
and displaced (LP: #1036528)
- Unity quicklist menu items leak memory (LP: #1036338)
- Icon resized between 32 - 48 - 64 look jaggy (LP: #1036231)
- [Regression] Hideous low-res icon when using the HUD with autohide
enabled. (LP: #1035951)
- [regression] Selecting an item of the BFB quicklist when the dash is
open, causes it to hide (LP: #1035641)
- Launcher - Switch on "backlight toggles" mode by default (LP: #1033866)
- Unity spends 15% of time in PlacesGroup::ComputeContentSize when opening
dash (LP: #1033306)
- Launcher dragged icon is not redrawn when the mouse pointer is not moved
(LP: #1032700)
- Bottom - Up key navigation is broken in dash filterbar (LP: #1028810)
- Launcher - SD card can not be ejected by drag-n-dropping to trash
(LP: #960910)
- Alt-tab - The app name in the integrated menu should not change during
Alt-tab switching (LP: #950782)
- Dash - If only one Category Header is displayed, it should be
automatically expanded (LP: #950710)
- Launcher - Unity mouse wheel scroll too small (LP: #906072)
- boot moves desktop icons (LP: #886667)
- Alt-tab - Reduce the spread delay for all items other than the initial
item the select lands on after alt-tab opens (LP: #838232)
- Launcher - Launcher should never autohide when the cursor is positioned
over the Launcher (e.g. When a spread ends) (LP: #745707)
- Dash home opens files by default, should be applications? (LP: #1041583)
- [BUILD_GLES] Multiple build errors in unity-shared/IconRenderer.cpp
(LP: #1039453)
- [USE_MODERN_COMPIZ_GL] [multimonitor] If unityshell is loaded then both
monitors are intermittently painted onto the second monitor (squeezed)
(LP: #1037949)
- [USE_MODERN_COMPIZ_GL] [multimonitor] Launcher/Panel only draws on one
monitor, not both (LP: #1037408)
- [GLES] [USE_MODERN_COMPIZ_GL] [regression] Launcher and Panel are drawn
on top of fullscreen windows (LP: #1036587)
- [GLES] [USE_MODERN_COMPIZ_GL] Screen goes black if unityshell is loaded
and vertex_buffer_object=OFF (LP: #1036568)
- [regression] [USE_MODERN_COMPIZ_GL] Launcher overdrawn; transparency lost
and white line appears. (LP: #1036519)
- lp:unity FTBFS - Launcher.h:138:11: error: ‘GestureDeliveryRequest’ in
namespace ‘nux’ does not name a type (LP: #1036095)
- Results sorting in the lens model is not reflected in the Dash
(LP: #1027811)
- Launcher - Quicklist menu does not respond to being opened on a new icon
if already open (LP: #890991)
- compiz crashed with SIGSEGV in SimpleLauncherIcon::SetIconName()
(LP: #763560)
- Unity crashes on startup with nvidia (LP: #1041123)
- [staging ppa] unity crashes when running dash autopilot tests
(LP: #1040875)
- lp:unity does not build (missing dash/PreviewMusic.cpp) (regression of
bug 1038886) (LP: #1040431)
- Coverflow can crash unity (LP: #1039959)
- lp:unity does not build (missing dash/PreviewMusic.cpp) (LP: #1038886)
- lp:unity (USE_MODERN_COMPIZ_GL) FTBFS IconRenderer.cpp:845:5: error:
‘TextureCoord0Location’ may be used uninitialised in this function
[-Werror=uninitialized] (LP: #1036514)
[ Timo Jyrinki ]
* Cherry-pick fixes from upstream:
- Launcher: make always possible to drag an icon to the bottom or top
of its sublist (LP: #1043968)
- LauncherController: make the controller enable the launcher struts,
based on hide-mode option. (LP: #1044005)
- Don't desat bfb/hud icon in DNDReset. (LP: #1043963)
- LensView: fallback to normal renderer (instead of Coverflow)
if GLSL unavailable (LP: #1040628)
-- Lukasz 'sil2100' Zemczak <[email protected]> Thu, 30 Aug 2012
23:49:09 +0200
** Changed in: unity (Ubuntu)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1037949
Title:
[USE_MODERN_COMPIZ_GL] [multimonitor] If unityshell is loaded then
both monitors are intermittently painted onto the second monitor
(squeezed)
Status in Unity:
Fix Committed
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
Compiling lp:unity with USE_MODERN_COMPIZ_GL (and the gles2 compiz
branch), when unityshell is loaded then both monitors are
intermittently painted onto the second monitor (squeezed).
For the frames where both outputs are visible on the secondary
monitor, then the primary monitor flickers and does not update.
I think this might be related to the nuxPrologue/Epilogue code, which
is commented out in USE_MODERN_COMPIZ_GL builds.
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