Fix Released in Unity Unity 7.0.0 "R series".

** Changed in: unity
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/982543

Title:
  Sticky edges should only use horizontal mouse movement

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  1. Unity open and another monitor attached.
  2. Have the sticky edges option activated
  3. Move the mouse near to the edge to the other monitor without actually move 
over
  4. Now move the mouse up or down while moving just a bit the the other 
monitor.

  = the cursor move over to the other monitor.

  Solution:
  To go over to the other monitor, only the horizontal mouse movement should be 
used as indicator on how mus pressure is pushed against the edge.

  This would show how much the user actually wants to go over to the
  other monitor and not moving to the top or buttom of the current
  monitor.

  ----------------------------------------------
  Desired solution:

  - Vertical pointer movement should be ignored when calculating the
  breakthrough threshold for both the 'launcher reveal' and 'launcher
  Edge Stop' components of sticky edges.

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