Fix Released in Unity Unity 7.0.0 "R series".
** Changed in: unity
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/982543
Title:
Sticky edges should only use horizontal mouse movement
Status in Ayatana Design:
Fix Committed
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
1. Unity open and another monitor attached.
2. Have the sticky edges option activated
3. Move the mouse near to the edge to the other monitor without actually move
over
4. Now move the mouse up or down while moving just a bit the the other
monitor.
= the cursor move over to the other monitor.
Solution:
To go over to the other monitor, only the horizontal mouse movement should be
used as indicator on how mus pressure is pushed against the edge.
This would show how much the user actually wants to go over to the
other monitor and not moving to the top or buttom of the current
monitor.
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Desired solution:
- Vertical pointer movement should be ignored when calculating the
breakthrough threshold for both the 'launcher reveal' and 'launcher
Edge Stop' components of sticky edges.
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