So the toolkits are going to provide API for all OpenGL capabilites, as
well as allowing me to interact with and alter the desktop-wide scene
graph? Because as an application author, this is the kind of control
and power I want. I suspect the toolkits have not signed up to support
this, though I would love to hear otherwise.
-Alex
Zack Rusin wrote:
On Friday 03 March 2006 07:19, Alex Graveley wrote:
There is a still a lot of discussion and work to be done, beyond just
X. Namely, as an application developer, what API do I use to access
these cool 3D features?
As an application developer you use whatever rendering framework the
toolkit of your choice gives you. If you want to do XYZ and that
doesn't seem to be possible you report a feature request to the toolkit
developers.
And to be honest that's not a discussion that's a tutorial session on
how to do cool effects in your application.
Zack
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