Excellent! I'm glad they didn't hate it. The enemy speed is trivial to adjust, so we'll start there. There is a bug in the tracker in regards to how far the bunny moves per iteration, so that will need to be fixed before we can increase the bunny's speed. Although, I think slowing the enemies down will suffice.
As for the student that stated they died when they didn't think they should have, we'll have to see that bug replicated in order to fix it. Although, since they are playing with the bounding boxes turned off, it is easy to make that assumption. Chances are, there are no issues in the actual collision detection in terms of detecting a collision when there isn't one. But, I suppose we could make the boxes smaller, although I don't think it's necessary to do so. Slower enemies should address the difficulty concern. Zach J. Elko Ball State University Unified Technology Support Certified Hardware & Software Technician On Tue, Feb 16, 2010 at 6:12 PM, Doug Shook <[email protected]> wrote: > Hey everyone, I went and did some beta testing with the kids today and it > went very well. I got through about 8 kids today and there were very few > complaints. The basic rundown: > > Boys liked it way more than girls, of course. > Normal difficulty is in fact way too hard for them. Everyone ran it on > easy and even then some kids struggled. > Girls cared more about the questions than the boys did. One boy even > blazed through the levels without even caring if he was right or not. > They LOVED the different types of enemies and the rabbit character. > > The number one complaint I received was that it was too hard. Their > suggestions were usually to slow the enemies down or make the rabbit > faster. A combination of the two would probably be ideal. There was one > kid who was upset because he thought he died when he shouldn't have. Making > the bounding boxes smaller would help this problem and perhaps make the game > a bit easier as well. > > Finally, I asked them to fill out a short questionnaire afterward and > here's a brief rundown: > > Likes: > Math questions - half the kids put this (the girls perhaps?) > The animals > > Dislikes: > the speed of the foxes - 6 of 8 kids > Speed of the rabbit too slow > > Hardest Part: > Foxes and/or cars, similar to the above > > I asked them if they thought the game was too easy, too hard, or just right > and it was a 50/50 split between too hard and just right. > > That's it mostly. I'll be going back on Thursday to try and get the rest > of the class done. > > _______________________________________________ > Mailing list: https://launchpad.net/~destiny<https://launchpad.net/%7Edestiny> > Post to : [email protected] > Unsubscribe : https://launchpad.net/~destiny<https://launchpad.net/%7Edestiny> > More help : https://help.launchpad.net/ListHelp > >
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