Added close button to the notebook. Zach J. Elko Ball State University Unified Technology Support Certified Hardware & Software Technician
On Sat, Apr 10, 2010 at 4:58 PM, Zach Elko <[email protected]> wrote: > I'll start this thread now so everyone can be up to date on the > changes/fixes I've made to Sleuths. > > > - The notebook is now constructed at launch and displayed when needed. > This fixes the bug that a new, unique notebook gets brought up at the end > of > the game when they choose to solve. > - Clues are automatically added to the notebook when they are > uncovered. > - After they try to solve the case, their notes are cleared out. This > fixes the bug in which if they chose to play again (either the same > scenario > or a different one) all of the previous notes would still exist. > - I added a constant to the Scene class to represent a "nothing found" > interaction. This is used from within MainWindow to check if an interaction > occurred or not. I also did some slight refactoring to slotObjectClicked(). > - All of the old radio button stuff has been removed for the tools. > - ...I think that's it for now. I'll let you know if I do anything else > do it. But try out the changes and let me know if I broke anything! > > Zach J. Elko > Ball State University Unified Technology Support > Certified Hardware & Software Technician >
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