Added close button to the notebook.

Zach J. Elko
Ball State University Unified Technology Support
Certified Hardware & Software Technician


On Sat, Apr 10, 2010 at 4:58 PM, Zach Elko <[email protected]> wrote:

> I'll start this thread now so everyone can be up to date on the
> changes/fixes I've made to Sleuths.
>
>
>    - The notebook is now constructed at launch and displayed when needed.
>    This fixes the bug that a new, unique notebook gets brought up at the end 
> of
>    the game when they choose to solve.
>    - Clues are automatically added to the notebook when they are
>    uncovered.
>    - After they try to solve the case, their notes are cleared out. This
>    fixes the bug in which if they chose to play again (either the same 
> scenario
>    or a different one) all of the previous notes would still exist.
>    - I added a constant to the Scene class to represent a "nothing found"
>    interaction. This is used from within MainWindow to check if an interaction
>    occurred or not. I also did some slight refactoring to slotObjectClicked().
>    - All of the old radio button stuff has been removed for the tools.
>    - ...I think that's it for now. I'll let you know if I do anything else
>    do it. But try out the changes and let me know if I broke anything!
>
> Zach J. Elko
> Ball State University Unified Technology Support
> Certified Hardware & Software Technician
>
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