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https://issues.apache.org/jira/browse/THRIFT-3932?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15582485#comment-15582485
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ASF GitHub Bot commented on THRIFT-3932:
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Github user ben-craig commented on the issue:
https://github.com/apache/thrift/pull/1103
PlatformThreadFactory f;
f.setDetached(false);
Prior to this change, that was the only way to portably change the detached
state. The PosixThreadFactory didn't have a ctor that would permit that. The
tests were even using this pattern.
I see that you have added a PosixThreadFactory ctor that lets you set the
detached state in a portable way, and that's great. It doesn't change that
this pattern is already out there in a lot of production code. It even broke
tests which made no use of ThreadManager.
If you need to fix the tests after making a change, chances are high that
you have introduced a source breaking change that needs to be strongly
considered.
> C++ ThreadManager has a rare termination race
> ---------------------------------------------
>
> Key: THRIFT-3932
> URL: https://issues.apache.org/jira/browse/THRIFT-3932
> Project: Thrift
> Issue Type: Bug
> Components: C++ - Library
> Reporter: Buğra Gedik
> Assignee: James E. King, III
> Fix For: 0.11.0
>
> Attachments: thrift-patch
>
> Time Spent: 17h
> Remaining Estimate: 0h
>
> {{ThreadManger::join}} calls {{stopImpl(true)}}, which in turn calls
> {{removeWorker(workerCount_);}}. The latter waits until {{while (workerCount_
> != workerMaxCount_)}}. Within the {{run}} method of the workers, the last
> thread that detects {{workerCount_ == workerMaxCount_}} notifies
> {{removeWorker}}. The {{run}} method has the following additional code that
> is executed at the very end:
> {code}
> {
> Synchronized s(manager_->workerMonitor_);
> manager_->deadWorkers_.insert(this->thread());
> if (notifyManager) {
> manager_->workerMonitor_.notify();
> }
> }
> {code}
> This is an independent synchronized block. Now assume 2 threads. One of them
> has {{notifyManager=true}} as it detected the {{workerCount_ ==
> workerMaxCount_}} condition earlier. It is possible that this thread gets to
> execute the above code block first, {{ThreadManager}}'s {{removeWorker}}
> method unblocks, and eventually {{ThreadManager}}'s {{join}} returns and the
> object is destructed. When the other thread reaches the synchronized block
> above, it will crash, as the manager is not around anymore.
> Besides, {{ThreadManager}} never joins its threads.
> Attached is a patch.
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