On Mon, Oct 21, 2013 at 01:14:32PM -0700, Carlos Sánchez wrote: > When I do compile v1-train branch (hamachi), b2g shows me bad colors > intermittently, Has anyone had the same error? > > Two examples images. > > bad image:http://imagebin.org/273494 > good image:http://imagebin.org/273495
I'm seeing something similar in the WebGL demo apps (CubeVid and CrystalSkull) on mozilla-central: the graphics have the red and blue channels swapped, there's tearing along what looks like some kind of tile boundaries, and in CubeVid the fps is extremely low. This was true with a 1.0.1 build of Gonk, and I'd heard it might be a known issue with an older version of the Qualcomm graphics drivers, but I just reproduced it with a newer base image (which I think isn't available to the public yet) so maybe that's not it. --Jed _______________________________________________ dev-b2g mailing list [email protected] https://lists.mozilla.org/listinfo/dev-b2g
