This is a good idea - thanks Prateek. I’ve added this to the notes. We do have 
quite a lot of common errors documented on 
https://developer.mozilla.org/en-US/Firefox_OS/Building#Known_errors, but there 
are other aspects to consider as well.

Chris Mills
   Senior tech writer || Mozilla
developer.mozilla.org || MDN
   [email protected] || @chrisdavidmills



On 30 Jun 2014, at 16:33, Prateek Jadhwani <[email protected]> wrote:

> Hi Chris, 
> 
> I was wondering if we could get an Error Documentation as well, where we have 
> the list of known errors, the way to reproduce them and the way to solve them 
> along with some explanation about what stuff is creating problems. This would 
> give the developers more information about their project/stories and easy to 
> debug guidelines.
> 
> Prateek Jadhwani
> www.prateekjadhwani.com
> 
> 
> On Mon, Jun 30, 2014 at 11:25 AM, Chris Mills <[email protected]> wrote:
> Thanks a lot for taking the time to do this, Dave. I’ve got a few followups 
> below.
> 
> After that, I’ll start working out a plan for discovering who best to ask 
> about these subjects, and how best to approach the team for contributing. I 
> know you are all super busy, and I don’t want to start randomly bugging 
> people.
> 
> 
> 
> On 26 Jun 2014, at 20:42, Dave Hylands <[email protected]> wrote:
> 
> > Hi Chris,
> >
> > Comments interspersed below.
> >
> > From: "Chris Mills" <[email protected]>
> > To: [email protected]
> > Cc: "Ali Spivak" <[email protected]>
> > Sent: Thursday, June 26, 2014 5:37:42 AM
> > Subject: [b2g] I need your help: Developing Firefox OS documentation
> >
> > Hi all,
> >
> > Now I've got the Developing Gaia documentation[1] up to scratch, it is now 
> > time to turn my attention to Developing Firefox OS's lower level platform 
> > areas.
> >
> > And I need your help to begin with, as I don't really know that much about 
> > build systems, etc. The current Developing Firefox OS page[2] is now quite 
> > sparse, now I've moved all the Gaia-specific stuff to a dedicated page.
> >
> > The question is really: How can a contributor actually contribute to 
> > Firefox OS, the non-Gaia parts, usefully?
> >
> > On my list I've got:
> >
> > * Gecko - this is pretty much the same as regular Firefox OS Gecko dev, but 
> > can someone comment on this, and help me outline what is different? What 
> > should I say here? Should we call out API writing/contributions 
> > specifically?
> > Most of the things in gecko that are gonk specific either use #ifdef 
> > MOZ_WIDGET_GONK or are in a gonk subdirectory.
> >
> > 2202 >find gecko/ -name gonk
> > gecko/hal/gonk
> > gecko/widget/gonk
> > gecko/dom/mobilemessage/src/gonk
> > gecko/dom/telephony/gonk
> > gecko/dom/system/gonk
> > gecko/dom/wappush/src/gonk
> > gecko/uriloader/exthandler/gonk
> 
> This is good to start with. Maybe for this I just need a page saying where 
> the Gonk code lives, what skills are needed, how to find bugs to work on?
> 
> >
> > * Gonk - we currently have very little information on Gonk. What should I 
> > say about this? How can externals contribute?
> > gonk itself is really just a stripped down version of android. We try not 
> > to change gonk itself since most of the source code isn't under our control 
> > anyways.
> 
> ok, this is good to know.
> 
> >
> > The device specific stuff we normally get from the vendors we deal with.
> > * Porting Firefox OS to other devices - I'm sure it would be useful to give 
> > people some guidance on this, but what information should we provide?
> > It really varies depending on the device, and how much customization the 
> > vendor has done to the android sources.
> > This page covers some high level stuff: 
> > https://wiki.mozilla.org/B2G/Porting although I suspect its out of date.
> > Not having ported anything yet, I'm not sure of everything that's involved.
> 
> ok, probably still worth investigating.
> 
> > * Knowing your way around the B2G build system - it would be great to 
> > provide a really detailed view of how it works, what it does at each stage, 
> > etc. So that developers can help with it, and fix building problems as they 
> > arise (there's been a lot of traffic on the mailing list about this kind of 
> > thing recently.)
> > The B2G build system is really just the android build system.
> >
> > gonk/misc/Android.mk is where we have a target called gecko, which in turn 
> > calls make to build gecko.
> > There is also a target called profile.tar.gz defined in gaia/Android.mk
> >
> > Everything inside gecko then gets built using normal gecko procedures
> > Everything inside gaia gets built using Android.mk and/or Makefile
> >
> > The rest is pretty much built using android build.
> 
> We’ve got a fair bit of this already, in different places, but I’m sure we 
> could organize them better, and provide a more detailed description of what 
> happens, how it differs form Android build, how it’s the same, etc.
> 
> It would be great to be able to answer all these mails we get on dev-b2g 
> saying things like “this sucks: I tried to build for the Open C and bricked 
> my phone. Your instructions weren’t good enough.
> 
> > * What other B2G customizations can be done that are useful to talk about?
> > What kinds of customizations? I suspect that there are many ways of 
> > customizing things, from prefs, to adding native code, and/or adding 
> > default apps.
> >
> 
> 
> I really don’t know what else. Whatever else we think might be worth telling 
> the community about. Whatever might be productive for them to help with.
> 
> > I have started a google doc at
> >
> > https://docs.google.com/a/mozilla.com/document/d/1Wn-nQSHCxJnudyA0XgkVORpCGGBMUW6fOosxEXMkZ8Y/edit#
> >
> > Where I have started to collect useful notes. Please feel free to leave 
> > comments here, or reply to this mail.
> >
> > I'd really love some team members who are experienced in these areas to 
> > give me some help on putting together some truly useful docs.
> >
> > Thanks for listening,
> >
> > Chris Mills
> >    Senior tech writer || Mozilla
> > developer.mozilla.org || MDN
> >    [email protected] || @chrisdavidmills
> >
> > [1] https://developer.mozilla.org/en-US/Firefox_OS/Developing_Gaia
> > [2] https://developer.mozilla.org/en-US/Firefox_OS/Developing_Firefox_OS
> >
> > _______________________________________________
> > dev-b2g mailing list
> > [email protected]
> > https://lists.mozilla.org/listinfo/dev-b2g
> 
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