Hi friends!
I'm currently working on a networking patch for b2g (bug 1008091), but when I
send it on a try-run adventure I get cppunit test failures on the b2g
emulator.
So, I built my own emulator locally and I want to run the cppunit test to see
for myself what happens and track down the problem with my patch.
How do I run the cppunit tests like the try run do? My searches seem to fail
me.
--
/ daniel.haxx.se
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