Hi there, I'm curious of how does acquiring of video frames and sending them over the network actually work? I've looked at media/webrtc/siganling sources as well as read lots of documents like these (http://tools.ietf.org/html/rfc5245#section-1, http://datatracker.ietf.org/doc/draft-ietf-rtcweb-jsep/?include_text=1, http://dev.w3.org/2011/webrtc/editor/webrtc.html#intro and others) but still can't find a point in a code where frames are acquired and sent to the udp socket. There are MediaStream, MediaConduit, MediaPipeline, CC_SIPCCCall, CC_SIPCCDevice... and all of this is highly interconnected.
What I'm trying to do in the end - is to substitute default UDP-transport with another one (specifically this one http://www.named-data.net/). So I need to understand in which way it is possible to do. Will appreciate any help and ideas where to look at... _______________________________________________ dev-media mailing list [email protected] https://lists.mozilla.org/listinfo/dev-media

