Hi there, 

I'm curious of how does acquiring of video frames and sending them over the 
network actually work? 
I've looked at media/webrtc/siganling sources as well as read lots of documents 
like these (http://tools.ietf.org/html/rfc5245#section-1, 
http://datatracker.ietf.org/doc/draft-ietf-rtcweb-jsep/?include_text=1, 
http://dev.w3.org/2011/webrtc/editor/webrtc.html#intro and others) but still 
can't find a point in a code where frames are acquired and sent to the udp 
socket. There are MediaStream, MediaConduit, MediaPipeline, CC_SIPCCCall, 
CC_SIPCCDevice... and all of this is highly interconnected.

What I'm trying to do in the end - is to substitute default UDP-transport with 
another one (specifically this one http://www.named-data.net/). So I need to 
understand in which way it is possible to do. 
Will appreciate any help and ideas where to look at...
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