On Thu, Apr 21, 2016 at 4:00 PM, Bobby Holley <[email protected]> wrote:
> Note that a while back I added a mechanism where you can easily ban
script from ever running again in a compartment - see [1] for a usage
example.
>
> So this should be a trivial (and probably worthwhile) patch.

Agreed!

Separately from that possible patch: there's a similar mechanism inside the
engine, which also stops JS execution on a per-compartment basis, though
along a different boundary. I think Shu added it, and quite recently. The
Debugger uses it so that poking around in the debugger can't accidentally
run debuggee code. Should we unify the two things?

-j
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