The change is merged.

If you use Breeze I recommend everyone to rebase to main and rebuild
their images at earliest convenience. I just merged the change.

On Linux, there might be some problems with permissions/ownership of
files created during the build. They should fix themselves
automatically - first time you run Breeze, but you can also force it
with `breeze fix-ownership` command.

J.

On Wed, Jul 20, 2022 at 8:19 PM Ferruzzi, Dennis
<[email protected]> wrote:
>
> I do like the sound of this. :thumbs-up:
>
>
>
> ________________________________
> From: Jarek Potiuk <[email protected]>
> Sent: Tuesday, July 19, 2022 3:00 PM
> To: [email protected]
> Subject: [EXTERNAL] [PROPOSAL] Simplification of www asset compilation for 
> Breeze/dev env
>
>
> CAUTION: This email originated from outside of the organization. Do not click 
> links or open attachments unless you can confirm the sender and know the 
> content is safe.
>
>
> Hello everyone.
>
> I wanted to propose a slight change (but also simplification and speedup) of 
> our dev env for the www asset compilation.
>
> I am on a spree of optimizing our CI/Dev environment (with quite a success so 
> far - the new Python-based breeze is a wonderful tool that allows all kinds 
> of optimizations - for one I just merged two change that will cut the build 
> time for our k8s pretty much by half).
>
> Those changes are largely transparent (just waiting time decreases for 
> everyone :)) But I have one more change that might (very slightly) impact the 
> dev environment, while it will also decrease the waiting/build times for 
> breeze locally so I wanted to announce it here.
>
> The PR is here: https://github.com/apache/airflow/pull/25169
>
> The gist of the change is that it moves all "node" asset compilation out from 
> the image to the host - but I am also harnessing `pre-commit`s automated 
> environment setup - so you will not have to worry about node/yarn setup - 
> pre-commit will do it for you.
>
>
> Very little changes if you used breeze:
>
> * when you run `start-airflow` assets will be automatically compiled by 
> breeze/pre-commit (so UI will work out of the box). This previously happened 
> inside the image
> * when you run `prepare-airflow-package` - same thing happen - the package 
> will have compiled packages ready
> * the asset compilation locally caches node_modules/assets locally, so only 
> first build will take more time
> * you can run `breeze compile-www-assets` to force-compiling the assets any 
> time
>
> The benefits of the change:
>
> * CI images will be smaller and rebuild faster (no nodejs in the images any 
> more)
> *  Dockerfiles are WAY simpler as they do not have to account for compiling 
> the assets and optimizing it
> * we used to have multiple scripts to compile assets - now we only have 
> `breeze compile-www-assets` that runs 'pre-commit manual run` under the hood
> * the lint pre-commits are also using the same environment, so they do not 
> need the image any more - way simpler setup and execution
>
> Overall - 400 lines of code :)
>
> I hope you will like it.
>
> Brent, Pierre -please take a look as it will mostly impact you (but I think 
> the impact will be vastly positive).
>
> J.
>
>
>
>
>

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