On the flip side, Schemas are equivalent to the space of Coders with
the addition of a RowCoder and the ability to materialize to something
other than bytes, right? (Perhaps I'm missing something big here...)
This may make a backwards-compatible transition easier. (SDK-side, the
ability to reason about and operate on such types is of course much
richer than anything Coders offer right now.)

From: Reuven Lax <re...@google.com>
Date: Thu, May 9, 2019 at 4:52 PM
To: dev

> FYI I can imagine a world in which we have no coders. We could define the 
> entire model on top of schemas. Today's "Coder" is completely equivalent to a 
> single-field schema with a logical-type field (actually the latter is 
> slightly more expressive as you aren't forced to serialize into bytes).
>
> Due to compatibility constraints and the effort that would be  involved in 
> such a change, I think the practical decision should be for schemas and 
> coders to coexist for the time being. However when we start planning Beam 
> 3.0, deprecating coders is something I would like to suggest.
>
> On Thu, May 9, 2019 at 7:48 AM Robert Bradshaw <rober...@google.com> wrote:
>>
>> From: Kenneth Knowles <k...@apache.org>
>> Date: Thu, May 9, 2019 at 10:05 AM
>> To: dev
>>
>> > This is a huge development. Top posting because I can be more compact.
>> >
>> > I really think after the initial idea converges this needs a design doc 
>> > with goals and alternatives. It is an extraordinarily consequential model 
>> > change. So in the spirit of doing the work / bias towards action, I 
>> > created a quick draft at https://s.apache.org/beam-schemas and added 
>> > everyone on this thread as editors. I am still in the process of writing 
>> > this to match the thread.
>>
>> Thanks! Added some comments there.
>>
>> > *Multiple timestamp resolutions*: you can use logcial types to represent 
>> > nanos the same way Java and proto do.
>>
>> As per the other discussion, I'm unsure the value in supporting
>> multiple timestamp resolutions is high enough to outweigh the cost.
>>
>> > *Why multiple int types?* The domain of values for these types are 
>> > different. For a language with one "int" or "number" type, that's another 
>> > domain of values.
>>
>> What is the value in having different domains? If your data has a
>> natural domain, chances are it doesn't line up exactly with one of
>> these. I guess it's for languages whose types have specific domains?
>> (There's also compactness in representation, encoded and in-memory,
>> though I'm not sure that's high.)
>>
>> > *Columnar/Arrow*: making sure we unlock the ability to take this path is 
>> > Paramount. So tying it directly to a row-oriented coder seems 
>> > counterproductive.
>>
>> I don't think Coders are necessarily row-oriented. They are, however,
>> bytes-oriented. (Perhaps they need not be.) There seems to be a lot of
>> overlap between what Coders express in terms of element typing
>> information and what Schemas express, and I'd rather have one concept
>> if possible. Or have a clear division of responsibilities.
>>
>> > *Multimap*: what does it add over an array-valued map or 
>> > large-iterable-valued map? (honest question, not rhetorical)
>>
>> Multimap has a different notion of what it means to contain a value,
>> can handle (unordered) unions of non-disjoint keys, etc. Maybe this
>> isn't worth a new primitive type.
>>
>> > *URN/enum for type names*: I see the case for both. The core types are 
>> > fundamental enough they should never really change - after all, proto, 
>> > thrift, avro, arrow, have addressed this (not to mention most programming 
>> > languages). Maybe additions once every few years. I prefer the smallest 
>> > intersection of these schema languages. A oneof is more clear, while URN 
>> > emphasizes the similarity of built-in and logical types.
>>
>> Hmm... Do we have any examples of the multi-level primitive/logical
>> type in any of these other systems? I have a bias towards all types
>> being on the same footing unless there is compelling reason to divide
>> things into primitive/use-defined ones.
>>
>> Here it seems like the most essential value of the primitive type set
>> is to describe the underlying representation, for encoding elements in
>> a variety of ways (notably columnar, but also interfacing with other
>> external systems like IOs). Perhaps, rather than the previous
>> suggestion of making everything a logical of bytes, this could be made
>> clear by still making everything a logical type, but renaming
>> "TypeName" to Representation. There would be URNs (typically with
>> empty payloads) for the various primitive types (whose mapping to
>> their representations would be the identity).
>>
>> - Robert

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