From: Reuven Lax <re...@google.com> Date: Thu, May 9, 2019 at 7:29 PM To: dev
> Also in the future we might be able to do optimizations at the runner level > if at the portability layer we understood schemes instead of just raw coders. > This could be things like only parsing a subset of a row (if we know only a > few fields are accessed) or using a columnar data structure like Arrow to > encode batches of rows across portability. This doesn't affect data semantics > of course, but having a richer, more-expressive type system opens up other > opportunities. But we could do all of that with a RowCoder we understood to designate the type(s), right? > On Thu, May 9, 2019 at 10:16 AM Robert Bradshaw <rober...@google.com> wrote: >> >> On the flip side, Schemas are equivalent to the space of Coders with >> the addition of a RowCoder and the ability to materialize to something >> other than bytes, right? (Perhaps I'm missing something big here...) >> This may make a backwards-compatible transition easier. (SDK-side, the >> ability to reason about and operate on such types is of course much >> richer than anything Coders offer right now.) >> >> From: Reuven Lax <re...@google.com> >> Date: Thu, May 9, 2019 at 4:52 PM >> To: dev >> >> > FYI I can imagine a world in which we have no coders. We could define the >> > entire model on top of schemas. Today's "Coder" is completely equivalent >> > to a single-field schema with a logical-type field (actually the latter is >> > slightly more expressive as you aren't forced to serialize into bytes). >> > >> > Due to compatibility constraints and the effort that would be involved in >> > such a change, I think the practical decision should be for schemas and >> > coders to coexist for the time being. However when we start planning Beam >> > 3.0, deprecating coders is something I would like to suggest. >> > >> > On Thu, May 9, 2019 at 7:48 AM Robert Bradshaw <rober...@google.com> wrote: >> >> >> >> From: Kenneth Knowles <k...@apache.org> >> >> Date: Thu, May 9, 2019 at 10:05 AM >> >> To: dev >> >> >> >> > This is a huge development. Top posting because I can be more compact. >> >> > >> >> > I really think after the initial idea converges this needs a design doc >> >> > with goals and alternatives. It is an extraordinarily consequential >> >> > model change. So in the spirit of doing the work / bias towards action, >> >> > I created a quick draft at https://s.apache.org/beam-schemas and added >> >> > everyone on this thread as editors. I am still in the process of >> >> > writing this to match the thread. >> >> >> >> Thanks! Added some comments there. >> >> >> >> > *Multiple timestamp resolutions*: you can use logcial types to >> >> > represent nanos the same way Java and proto do. >> >> >> >> As per the other discussion, I'm unsure the value in supporting >> >> multiple timestamp resolutions is high enough to outweigh the cost. >> >> >> >> > *Why multiple int types?* The domain of values for these types are >> >> > different. For a language with one "int" or "number" type, that's >> >> > another domain of values. >> >> >> >> What is the value in having different domains? If your data has a >> >> natural domain, chances are it doesn't line up exactly with one of >> >> these. I guess it's for languages whose types have specific domains? >> >> (There's also compactness in representation, encoded and in-memory, >> >> though I'm not sure that's high.) >> >> >> >> > *Columnar/Arrow*: making sure we unlock the ability to take this path >> >> > is Paramount. So tying it directly to a row-oriented coder seems >> >> > counterproductive. >> >> >> >> I don't think Coders are necessarily row-oriented. They are, however, >> >> bytes-oriented. (Perhaps they need not be.) There seems to be a lot of >> >> overlap between what Coders express in terms of element typing >> >> information and what Schemas express, and I'd rather have one concept >> >> if possible. Or have a clear division of responsibilities. >> >> >> >> > *Multimap*: what does it add over an array-valued map or >> >> > large-iterable-valued map? (honest question, not rhetorical) >> >> >> >> Multimap has a different notion of what it means to contain a value, >> >> can handle (unordered) unions of non-disjoint keys, etc. Maybe this >> >> isn't worth a new primitive type. >> >> >> >> > *URN/enum for type names*: I see the case for both. The core types are >> >> > fundamental enough they should never really change - after all, proto, >> >> > thrift, avro, arrow, have addressed this (not to mention most >> >> > programming languages). Maybe additions once every few years. I prefer >> >> > the smallest intersection of these schema languages. A oneof is more >> >> > clear, while URN emphasizes the similarity of built-in and logical >> >> > types. >> >> >> >> Hmm... Do we have any examples of the multi-level primitive/logical >> >> type in any of these other systems? I have a bias towards all types >> >> being on the same footing unless there is compelling reason to divide >> >> things into primitive/use-defined ones. >> >> >> >> Here it seems like the most essential value of the primitive type set >> >> is to describe the underlying representation, for encoding elements in >> >> a variety of ways (notably columnar, but also interfacing with other >> >> external systems like IOs). Perhaps, rather than the previous >> >> suggestion of making everything a logical of bytes, this could be made >> >> clear by still making everything a logical type, but renaming >> >> "TypeName" to Representation. There would be URNs (typically with >> >> empty payloads) for the various primitive types (whose mapping to >> >> their representations would be the identity). >> >> >> >> - Robert