Daniel Fagerstrom wrote:
Pier Fumagalli wrote:
On 11 Oct 2005, at 20:16, Bertrand Delacretaz wrote:
Le 11 oct. 05, à 07:31, Reinhard Poetz a écrit :
...- Cocoon 2.2 will not use OSGi but will support blocks as far as
possible:...
...- Cocoon 3.0 will use OSGi --> shielding classloader and hot
plugablillity...
...WDOT?
+1 to the plan.
Just one small nitpicking comment, we should say "3.0 will *most
probably* use OSGI" - as you said, it's a nice goal to have but I
don't think we're 100% positive on that yet, there are still a few
unknowns.
I agree wholeheartedly... I am not 100% sure that OSGI is the perfect
solution. AFAICS it's a little bit too cumbersome for my brain.
And I know a lot of others share my concerns (from discussions at the
GT).
Pier
Any specific concerns about OSGi?
For me, licensing. As for technical matters, I stopped caring when we
killed Avalon.
We can't ship until a OSGi R4 implementation is available, which means
probably waiting for Felix to finish the implementation *and* exit
incubation. That might take some time.
--
Stefano.