I understand that you guys are frustrated that you can't use trunk in production
or even try to migrate your existing apps. I (and I think Daniel too) feel
frustrated because whenever we make some progress and tell the list about it,
somebody is complaining about this or that (look at the subject of this
thread!!!). Of course, it's everybody's right to express his thoughts and
feelings, but this kind of reaction is not what we expect.
As being said several times Daniel and I know what's to do and we work
continiously on it. That might be too slow for some of us (including Daniel and
me!), but that's the best thing we can offer. Additionally I want to point out
(again), that our work on the OSGi integration is completly _orthogonal_ to the
thing that we call Cocoon and you don't have to dig into stuff you don't
understand just to get something done in trunk. A couple of weeks I wrote a
Maven plugin that extracts blocks into a Cocoon webapp, which was a first step
into the direction to get trunk working again.
Reinhard
Ralph Goers wrote:
Thanks, Upayavira. Your response is better than what I would have written
myself.
In addition, I have quite a bit of frustration that it doesn't seem (from
my perspective) that it is all that important to those who do have the
time to try to get a release of trunk out. It would make it far easier
for me to recommend moving to 2.2, and this be given the time at work, if
a release was in sight. As it is I expect there to be several milestone
releases before a 2.2.0 is released. I pushed hard for a 2.1.9 release
primarily because my project at work is on a deadline and I needed all the
latest portal patches. I am currently adding enhancements to the 2.1.9
base even though I know Carsten has already added similar functionality in
trunk. Believe me, I'd much rather just use those, but given the way
things are I really don't have a choice.
Ralph
Upayavira said:
Reinhard Poetz wrote:
Ralph Goers wrote:
I also get paid to do real work. OSGi doesn't fit in those plans. A
lot of other stuff in trunk does but I can't have it because a release
of trunk isn't going to happen in 2006. My employer won't pay me to
work on stuff that they won't see in the next few months. And there
is enough stuff in 2.1 that needs fixing to keep me busy for a long
time.
What exactly is stopping you from working on trunk to make the release
happen?
People differ in terms of their freedom to work. Some people are
fortunate in that they have free time that they can contribute to
projects they believe in. Others aren't.
I myself have a young family, with another on the way, which pretty
effectively fills my non-work time. So, the only way I can get to work
on projects is to persuade my boss that it is a good idea, and do it on
work time.
And of course bosses tend not to favour their employees working on
speculative projects that _may_ give results, unless that is directly
related to the nature of their business.
I personally have had the opportunity to introduce Cocoon into my
current workplace, but, due to the additional complexity it would have
brought to play, have not been able to justify it. Thus, I have not been
in a position to contribute to Cocoon in terms of code for quite some
time.
Personally, I am grateful that you and Daniel are free to do the work
that you are doing. If you get a sense of frustration from Ralph,
perhaps you can read that as the frustration that he himself doesn't
have the kind of free time to give to it that you do.
For Ralph to be able to contribute, he needs to be able to justify it.
If you could help him justify it, he may help sooner. Otherwise, he'll
just carry on waiting. Either, in the end, is just going to have to be
fine.
But then, surely all of the above is obvious, no?
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