Le sam. 24 avr. 2021 à 23:32, Alex Herbert <alex.d.herb...@gmail.com> a écrit :
>
> On Sat, 24 Apr 2021 at 17:36, Matt Juntunen <matt.juntu...@hotmail.com>
> wrote:
>
> > This is very interesting. With this amount of geometry code, I could
> > picture this as part of a commons-geometry-rng module. The SurfaceSampler,
> > for example, could make use of the TriangleMesh and Triangle3D classes.
> > This would also be an opportunity to expand support for N-dimensional
> > points and vectors.
> >
>
> commons-geometry-sampling?

+1 for a new module.

>
> I like the idea of providing geometry and as a framework for validating the
> shapes that are input.

A new module would indeed make it possible to have it depend on
(some part of) [Geometry], while not imposing those dependencies
on users of the low(er)-level sampling utilities.

> Anyway I suggest to move the UnitBallSampler to a o.a.c.rng.sampling.shape
> package and to start adding items there. When the samplers are done then
> the package can be reviewed and the options with regard to geometry can
> be discussed, e.g. a geometry module using it, or the functionality being
> moved to geometry.

I don't think we'd ever regret having an additional module.

Regards,
Gilles

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