K I will hold off on <permission> until we come to a consensus. You're right in that we could put it in as a child to <config-file>.. Duplication can be easily prevented (check if permission exists already before adding it).
Removing config-file stuff during a plugin uninstall is trickier.. If two plugins depend on the same permission (or library, or whatever config-file modification), but you only uninstall one of them, we have to make sure that it is still there. The naïve first-pass solution to --uninstall testPlugin: 1. Uninstall all the things 2. Re-install all the things not named testPlugin Net result being: testPlugin is uninstalled. On 4/17/13 2:12 PM, "Anis KADRI" <anis.ka...@gmail.com> wrote: >On Wed, Apr 17, 2013 at 9:59 AM, Filip Maj <f...@adobe.com> wrote: > >> Max, yeah, at the top of the plugman readme (in both future and master I >> believe), the usage docs don't specify --install or --uninstall as an >> available command, but those commands are referenced right after the >>usage >> section. I'd be in favor of using --fetch for the RETRIEVAL of plugins, >> --remove for the removal of plugins from the local plugins cache, and >> --install and --uninstall for the relevant actions. >> >> Max, re (2): correct. >> >> To Braden's points: >> >> - I'm fine with url + name attributes for <dependency> elements. Will >> update the spec/README shortly. >> > >+1 > > >> - Re <clobbers> I will add a note about that to the spec as well. >> - Re parsing package Ids, fair enough. >> - About "namespacing" iOS source files, this sounds like a good idea. >> This is something that plugman can handle as well, yes? That is, >> management of the plist and pointing to the right location. >> > >+1. looks like the issue is assigned to me. > > >> - Re config munging and permissions. I vote in favor of removing all >> permissions and re-adding all of them with every change in plugins (add >>or >> remove), with a de-duping pass. Brute force approach but it'll work and >>is >> simple. However spec wise we need a separate element for this ya? >> <permission> or something? Then based on what <platform> tag houses a >> <permissions> tag we can deduce where and how to set up the appropriate >> native permissions. >> > >I don't think we need a separate element for this. Right now permissions >are XML fragments that are added to configuration files and >adding/removing >works just fine EXCEPT when the XML fragments have variables in them >(example PACKAGE_ID, API_KEY etc...). Brett is working on fixing it. > > >> - Re the different <*-file> elements. I believe behavior in how header >> and source files are handled on iOS are identical, so consolidating >>those >> is an easy simplification. I will update the spec with that. I'll leave >> resource-file in there for now. >> > >As I said on IRC. Header, Source and Resource files are all placed in >different sections of the iOS pbxproject so they need to be separated. > > >> >> One more question that came up: does a plugman --install call implicitly >> call plugman --prepare ? >> > >It looks like it does now but needs to be tested :-) > > >> >> On 4/17/13 9:31 AM, "Max Woghiren" <m...@chromium.org> wrote: >> >> >(1) On line 25 of the cordova-plugman readme, is the command missing >>(ie. >> >--add or --install or whatever)? >> > >> >(2) Though two versions of a plugin are not allowed, I just want to >>make >> >sure: there will be some kind of detection that it's okay if the >> >*same*version of a plugin has already been installed by a previous >> >dependency, >> >right? (For example, plugins A and B both depend on C v1.0, so plugman >> >will determine that this is okay, whereas if A depends on C v1.0 and B >> >depends on C v1.1, there'll be an error). >> > >> > >> >On Wed, Apr 17, 2013 at 3:08 AM, Filip Maj <f...@adobe.com> wrote: >> > >> >> Hey all, >> >> >> >> I've done a review of the spec and updated it. Check it out at the >> >>README >> >> in the plugman repo's future branch [1]. I've added the last bit to >>it: >> >> <dependencies> and <dependency> elements. Here is an example: >> >> >> >> <dependencies> >> >> <dependency >> >> url="http://plugins.cordova.io/com.facebook.plugin/plugin.xml" /> >> >> <dependency >> >> url="http://plugins.phonegap.com/com.adobe.omniture/plugin.xml" >> >> version="1.0.0" /> >> >> </dependencies> >> >> >> >> >> >> Dependencies are specified by providing a url and optionally some >>way of >> >> describing what version of the plugin you want. The only constraint >> >> imposed on plugin dependencies right now is only a single version of >>a >> >> plugin can be installed in an app at the same time. I think this is >>good >> >> enough, but wanted to let everyone know and give people time to >>comment. >> >> >> >> Also did a bunch of updates/tweaks to the plugin.xml spec, made >>explicit >> >> some failures (if there are file conflicts, error noisily, that kind >>of >> >> stuff). I have a PluginTooling [2] wiki article up where I am doing >>my >> >> best to summarize these various reqs/use cases floating around the >>list, >> >> IRC, hangout discussions regarding plugin tooling development. If you >> >>have >> >> anything to add there please do so! >> >> >> >> Next, I have a few questions came up when I was going through the >>spec: >> >> >> >> - does <clobbers> and <merges> (specified in the JS symbol mapping >> >> section of the plugin spec) create the objects on window if they do >>not >> >> exist? I suppose this is more of a cordova.js question than a spec >> >> question, but that behavior should be explicit in the spec. >> >> - native code <source-file> elements have a `target` attribute where >> >>you >> >> specify where within the native project the native code should be >>copied >> >> into. Is this necessary? For Java files, we could look at the package >> >> declaration at the top to determine where to put it. If I'm not >> >>mistaken, >> >> on iOS it doesn't matter where within the directory structure of a >> >> cordova-ios project you put native code in. What is the situation for >> >>the >> >> Windows (Phone) platforms, and for cordova-osx? >> >> - the spec currently only accounts for appending XML to specific >>parts >> >>of >> >> XML-based configuration documents. Does anyone foresee an instance >>where >> >> some manner of native or cordova-specific config munging OTHER than >> >> appending would be necessary? Removal/modification of existing >>elements? >> >> - iOS specific: Do we need separate elements for <source-file>, >> >> <resource-file> and <header-file>? Can we consolidate into one? The >> >> current draft of the spec mentions that this may be an implementation >> >> detail. >> >> >> >> Finally, I have two questions/concerns about the command line >>interface >> >> for plugman. >> >> >> >> 1. The --fetch operation seems to need a redundant --plugin flag, >>e.g. >> >> plugman --fetch --plugin <url>. Shouldn't we just axe --plugin in >>this >> >> case? >> >> 2. The API readme mentions --install and --uninstall flags but the >>docs >> >> only show --fetch and --remove. Can we clarify this? >> >> >> >> Thanks for everyone's input. I feel we're getting closer to shipping >> >>this >> >> thing! >> >> >> >> [1] >> >> >> >>>>https://git-wip-us.apache.org/repos/asf?p=cordova-plugman.git;a=shortlo >>>>g >> ; >> >>h= >> >> refs/heads/future >> >> [2] http://wiki.apache.org/cordova/PluginTooling >> >> >> >> >> >>