Still? How do I reproduce?
On Dec 13, 2013 2:28 AM, "David Kemp" <drk...@google.com> wrote:

> Sorry - I did sort of forget to say which test..
>
> Yes the failure is in cordova-js.
>
>
>
>
> On Thu, Dec 12, 2013 at 10:15 AM, Brian LeRoux <b...@brian.io> wrote:
>
> > cordova-js ?? (Should be passing now but gruntfile was refactored.)
> > On Dec 13, 2013 12:06 AM, "David Kemp" <drk...@google.com> wrote:
> >
> > > last night a commit to change tests seems to have created a problem
> with
> > > the iOS and android testing. The grunt test for iOS failed with:
> > >
> > > deviceready has not fired after 5 seconds.
> > >
> > > Channel not fired: onNativeReady
> > > Channel not fired: onCordovaReady
> > > command timed out: 1200 seconds without output, attempting to kill
> > >
> > > The Android test didn't get that far because it tried to start the test
> > > concurrently with the iOS test and :
> > >
> > > starting browser-based tests
> > > Test Server running on:
> > > http://127.0.0.1:3000
> > >
> > >  [31mFatal error: listen EADDRINUSE
> > >
> >
>

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