So awesome and exciting! Thanks Joe (and Ian, and everyone else!)

Hope the famo.us guys (or at least, their marketing team) doesn't come
after ya'll.


On Tue, Apr 29, 2014 at 9:46 PM, Hu, Ningxin <[email protected]> wrote:

> So excited!
>
> Thanks,
> -ningxin
>
> > -----Original Message-----
> > From: Steven Gill [mailto:[email protected]]
> > Sent: Wednesday, April 30, 2014 6:50 AM
> > To: [email protected]
> > Subject: Re: Success with Crosswalk Engine (and webview plugins for
> 3.5.0)
> >
> > Sweet!
> >
> >
> > On Tue, Apr 29, 2014 at 1:43 PM, Brian LeRoux <[email protected]> wrote:
> >
> > > This is awesome. Thx for tackling Ian/Joe. This is easily one of the
> > > most exciting new features this year. (Esp once Gecko gets stable
> > > enough to bolt
> > > in.)
> > >
> > >
> > > On Tue, Apr 29, 2014 at 1:32 PM, Ian Clelland <[email protected]
> > > >wrote:
> > >
> > > > I've managed now to get cordova-android up and running with Joe's
> > > > pluggable_webview branch, and the cordova-crosswalk-engine plugin,
> > > passing
> > > > all of the mobile spec tests.
> > > >
> > > > (I had a few tests in Contacts and Geolocation failing, but those
> > > > were entirely due to timeouts; Contacts is *very* slow)
> > > >
> > > > My build is ARM-only, and there are some packaging issues to work
> > > > through still, but I'm really happy with this so far. Its pretty
> > > > amazing to just have to install a plugin, and have it swap in a
> > > > modern webview, with,
> > > say,
> > > > WebGL support out of the box.
> > > >
> > > > It's all dependent right now on the mods to cordova-android, which
> > > > I'd really like to get out as part of 3.5.0. I'm going to try to
> > > > merge that
> > > in
> > > > soon, to give everyone a chance to test it out and make sure there
> > > > aren't any regressions.
> > > >
> > > > Ian
> > > >
> > >
>

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