So awesome and exciting! Thanks Joe (and Ian, and everyone else!) Hope the famo.us guys (or at least, their marketing team) doesn't come after ya'll.
On Tue, Apr 29, 2014 at 9:46 PM, Hu, Ningxin <[email protected]> wrote: > So excited! > > Thanks, > -ningxin > > > -----Original Message----- > > From: Steven Gill [mailto:[email protected]] > > Sent: Wednesday, April 30, 2014 6:50 AM > > To: [email protected] > > Subject: Re: Success with Crosswalk Engine (and webview plugins for > 3.5.0) > > > > Sweet! > > > > > > On Tue, Apr 29, 2014 at 1:43 PM, Brian LeRoux <[email protected]> wrote: > > > > > This is awesome. Thx for tackling Ian/Joe. This is easily one of the > > > most exciting new features this year. (Esp once Gecko gets stable > > > enough to bolt > > > in.) > > > > > > > > > On Tue, Apr 29, 2014 at 1:32 PM, Ian Clelland <[email protected] > > > >wrote: > > > > > > > I've managed now to get cordova-android up and running with Joe's > > > > pluggable_webview branch, and the cordova-crosswalk-engine plugin, > > > passing > > > > all of the mobile spec tests. > > > > > > > > (I had a few tests in Contacts and Geolocation failing, but those > > > > were entirely due to timeouts; Contacts is *very* slow) > > > > > > > > My build is ARM-only, and there are some packaging issues to work > > > > through still, but I'm really happy with this so far. Its pretty > > > > amazing to just have to install a plugin, and have it swap in a > > > > modern webview, with, > > > say, > > > > WebGL support out of the box. > > > > > > > > It's all dependent right now on the mods to cordova-android, which > > > > I'd really like to get out as part of 3.5.0. I'm going to try to > > > > merge that > > > in > > > > soon, to give everyone a chance to test it out and make sure there > > > > aren't any regressions. > > > > > > > > Ian > > > > > > > >
