On Thu, Jun 26, 2014 at 1:39 PM, Joe Bowser <[email protected]> wrote: > I'm just now installing L. I'll probably mess around with it a bit, > but since Protesters > Cordova devs, I wasn't at IO so I didn't get > any hardware. I expected the WebView to not be installed on the > watch, since it takes a lot of power.
BTW: This part here about the protesters was a joke. ;) > > Aside, I really wish there was a Chromium or WebKit based library that > didn't have any features other than rendering HTML and running basic > JS that could be lightweight for these devices that we could use. I > don't need WebGL, WebRTC or WebAudio on something that's just going to > show HTML notifications. > > > > On Thu, Jun 26, 2014 at 1:34 PM, Ross Gerbasi <[email protected]> wrote: >> Just running some test with the new Google Wear SDK. We can now make >> android apps for wear just like any other app but it seems like we have >> been shorted on the WebView. Doesn't looks its actually there. I am seeing >> the following runtime error. >> >> >> *E/WebViewFactory﹕ Chromium WebView does not exist* >> >> *android.view.InflateException: Binary XML file line #7: Error inflating >> class android.webkit.WebView* >> >> It is very realistic to make a plugin for Notification and Communication >> between Wear devices and your phone apps. Honestly this is probably a much >> more common use then making a application that runs on a wearable device. >> >> Anyone else messing around with this?
