Hi Cosma, recentlly i was able to mavenize a mobile air application using FDK 4.11 and AIR 3.9. I'll try to answer you. I hope to have understood your questions and doubts.
Q1.: Yes, that is the way, although i had to do some tricks with package names in flexmojos Q2.: The mavenizer is able to extract the AIR SDK inside the Flex FDK, you must provide a separated one in case you want another version. Q3.: I can remember I had to provide an artifact that was the complete AIR SDK zipped. I had to install it because it seemed to be by default in 3.5 but not in 3.9. The artifact was com.adobe.air:air-sdk-3.9-windows.zip. I supose adt will ask you for the mac version of this artifact. I hope this was helpful. Regards 2013/11/19 Cosma Colanicchia <cosma...@gmail.com> > Hi there, > > I’m in the process of trying of rolling out Apache Flex 4.11 internally for > the other employees of my company, and I need to deploy the related > artifacts to the company Maven repo. > > AFAIK, the only way to do this for 4.11 is by mavenizing/deploying a > downloaded FDK, is this right? I was following the other thread about > storing ready-to-use artifacts in some public repository, but this path > doesn’t seem ready yet (BTW, is there something I could do to help in this > effort?) > > I managed to successfully build and mavenize the FDK from develop branch in > some months ago, but I still have some questions: > > Q1 - I’m going to try running the mavenizer/deployer tools on the output of > the Apache Flex Installer in order to mavenize the released 4.11 FDK, is > this the intended way of using it? > > Q2 - the mavenizer requires the AIR runtime in a separate directory... but > the installer output should already have integrated it in the FDK, should > provide it separately anyway? > > Q3 - is the FDK produced by the installer cross-platform? This time I’m > using a Mac to run the installer, so it has probably downloaded the Mac > version of the AIR SDK.. does this mean that, when mavenizing this SDK, the > Windows binaries (e.g. adt command line tool) won’t be included in the SDK > artifacts and the SDK won’t be fully compatible with developers on Windows > machines? > > > Thank you for any help > Cosma >