On Dec 10, 2013 12:42 AM, "Erik de Bruin" <e...@ixsoftware.nl> wrote:
>
> I would suggest that if you have a functioning VM, we use it to run
> the builds that are currently on 'builds@a.o'. That is just too high
> maintenance (I spend about 2 hrs a week on the various issues there).
>
> EdB

Okay, will do.

But still want to make the VM itself easily clonable first.

Thanks,
Om

>
>
>
> On Tue, Dec 10, 2013 at 9:36 AM, OmPrakash Muppirala
> <bigosma...@gmail.com> wrote:
> > On Dec 9, 2013 11:31 PM, "Alex Harui" <aha...@adobe.com> wrote:
> >>
> >>
> >>
> >> On 12/9/13 11:12 PM, "Erik de Bruin" <e...@ixsoftware.nl> wrote:
> >>
> >> >Remember, Gavin (builds@a.o) claim he changed nothing on the slave
> >> >that's now failing. I'm sure we didn't change anything on the Jenkins
> >> >job that is now failing. It isn't something in the SDK that's causing
> >> >this, lot's of people and the Mustella VM are building that regularly.
> >> >
> >> >Anyway: I'm not familiar with Pixelbender at all, is there some way we
> >> >can ask Gavin to test it on the slave that doesn't involve Jenkins?
> >> >Like a command line that he can simply copy-paste into a shell and
> >> >give us the results from?
> >> Yeah, it is a pretty simple compiler.  All we do is give it a command
that
> >> is effectively pbutil <input> <output> as in:
> >> "$PIXELBENDER_HOME\pbutil.exe"
> >>
> >
$FLEX_HOME\frameworks\projects\framework\src\mx\graphics\shaderClasses\Colo
> >> r.pbk
> >>
> >
$FLEX_HOME\frameworks\projects\framework\src\mx\graphics\shaderClasses\Colo
> >> r.pbj
> >>
> >> If you have a windows machine please verify that I didn't type that
wrong,
> >> I'm on my mac right now.
> >>
> >> I know everyone claims "nothing changed".  But I'm wondering if we can
> >> compare Om's VM setup against yours and fix Om's setup before we go
back
> >> and bug Gavin.  Meanwhile, I'm trying to find the source to the
compiler.
> >
> > Unfortunately I had to kill the VM and recreate a new one.  I went
through
> > the whole setup and PB runs like a champ now.
> >
> > Good news is that I can start working on making this the second slave to
> > Erik's VM.
> >
> > I am also planning on creating a public clonable image so that other
> > committers can start creating their VMsand bring them online as well.
> >
> > This way, we could continue to reduce our dependence on builds@a.o.
> >
> > Thanks,
> > Om
> >
> >>
> >> I have a wild guess that the aif dlls have some silly check for graphic
> >> cards or some other Photoshop or After Effects dependency.  Or maybe
some
> >> OpenGL library that comes with newer versions of Windows.  If it is a
> >> graphics card thing then some hardware change or configuration outside
the
> >> slave itself could have caused things to fail.  Then everyone would
> >> technically be right that the nothing changed in the Slave or our code.
> >>
> >>
> >> -Alex
> >>
> >> >
> >> >EdB
> >> >
> >> >
> >> >
> >> >On Tue, Dec 10, 2013 at 8:06 AM, Alex Harui <aha...@adobe.com> wrote:
> >> >> I tried to reproduce the failure on my machine but couldn't.  I
tried
> >> >> different path statements, removing the aif_* dlls, and changing
> > execute
> >> >> rights on those dlls.  I did find that the string "Internal
Exception"
> >> >>is
> >> >> in the aif_core.dll.
> >> >>
> >> >> Not sure what to do next, but now I'm thinking: maybe nobody has
seen
> >> >>this
> >> >> on their local computers?  Only on the Jenkins Windows Slave and
> > Windows
> >> >> VM?  What do they have in common?  What version of Windows are they
> >> >> running?  What kind of graphics cards do they have?
> >> >>
> >> >> -Alex
> >> >>
> >> >> On 12/9/13 11:38 AM, "OmPrakash Muppirala" <bigosma...@gmail.com>
> > wrote:
> >> >>
> >> >>>On Dec 9, 2013 10:56 AM, "Alex Harui" <aha...@adobe.com> wrote:
> >> >>>>
> >> >>>> Ah, that thread looked like it was a year old.  Did you work
around
> > it
> >> >>>>or
> >> >>>> just stop working on it?
> >> >>>
> >> >>>I just stopped working on it because I hit a dead end.  I was
clueless
> >> >>>as
> >> >>>to how to fix it.
> >> >>>
> >> >>>>
> >> >>>> Other than checking the path, I don't have any ideas to try at the
> >> >>>>moment.
> >> >>>>
> >> >>>> On your Azure VM, if you manually launch the compiler from Windows
> >> >>>>command
> >> >>>> prompt you get this error, right?
> >> >>>>
> >> >>>
> >> >>>I will try it out tonight and let you know.
> >> >>>
> >> >>>Thanks,
> >> >>>Om
> >> >>>
> >> >>>> -Alex
> >> >>>>
> >> >>>> On 12/9/13 10:48 AM, "OmPrakash Muppirala" <bigosma...@gmail.com>
> >> >>>>wrote:
> >> >>>>
> >> >>>> >On Dec 9, 2013 10:35 AM, "Alex Harui" <aha...@adobe.com> wrote:
> >> >>>> >>
> >> >>>> >> We keep hitting this error, but the mail archives do not
document
> >> >>>>how
> >> >>>we
> >> >>>> >> fix it.  This time, we should write down the answer.  Om's hit
it,
> >> >>>> >>Justin
> >> >>>> >> hit it, I think I had it once.  The emails seem to indicate
that
> > it
> >> >>>> >>ispath
> >> >>>> >> related, but the build.xml does at least check if the
pbutil.exe
> >> >>>>exists
> >> >>>> >> and is passing on that.
> >> >>>> >>
> >> >>>> >
> >> >>>> >In my case, I have not been able to fix it.  In fact, if we are
> >> >>>>trying
> >> >>>>to
> >> >>>> >reproduce the problem, we could use my Mustella VM on Azure and
see
> >> >>>>if
> >> >>>>we
> >> >>>> >can figure out what is happening.
> >> >>>> >We can then apply that fix to the windows1 slave on
> > builds.apache.org
> >> >>>> >
> >> >>>> >Thanks,
> >> >>>> >Om
> >> >>>> >
> >> >>>> >> I'll try to see if I can repro on my windows box tonight.
> >> >>>> >>
> >> >>>> >> -Alex
> >> >>>> >>
> >> >>>> >> On 12/9/13 12:16 AM, "Maurice Amsellem"
> >> >>>><maurice.amsel...@systar.com>
> >> >>>> >> wrote:
> >> >>>> >>
> >> >>>> >> >Thanks Erik for the clarification.
> >> >>>> >> >
> >> >>>> >> >I confirm to you, I had to send the updated swc manually for
> >> >>>>testing
> >> >>>> >> >because the nightly build was down.
> >> >>>> >> >
> >> >>>> >> >Sorry, I didn't follow the thread from the beginning, so I
> > checked
> >> >>>>the
> >> >>>> >> >archives, maybe have missed something.
> >> >>>> >> >
> >> >>>> >> >I can see from the build logs that pixel bender build failed
and
> >> >>>>it
> >> >>>> >>seems
> >> >>>> >> >to be a path issue.
> >> >>>> >> >If that's correct, this is the path I am using on my local
build
> >> >>>>in
> >> >>>>my
> >> >>>> >> >env.properties:
> >> >>>> >> >
> >> >>>> >> >env.PIXELBENDER_HOME=C:\\Program Files (x86)\\Adobe\\Adobe
> >> >>>>Utilities -
> >> >>>> >> >CS5\\Pixel Bender Toolkit 2
> >> >>>> >> >
> >> >>>> >> >I can see that in the build log, the path is:
> >> >>>> >> >
> >> >>>> >> >check-pixelbender-home:
> >> >>>> >> >     [echo] PIXELBENDER_HOME is C:/Program Files
> > (x86)/Adobe/Adobe
> >> >>>> >> >Utilities - CS5/Pixel Bender Toolkit 2
> >> >>>> >> >
> >> >>>> >> >When I run it on my local env, it gives the following:
> >> >>>> >> >
> >> >>>> >> >[echo]
> >> >>>> >> >PIXELBENDER_HOME is C:\Program Files (x86)\Adobe\Adobe
Utilities
> > -
> >> >>>> >> >CS5\Pixel Bender Toolkit 2
> >> >>>> >> >
> >> >>>> >> >So maybe using "\" instead of "/" could fix the issue ?
> >> >>>> >> >
> >> >>>> >> >WDYT?
> >> >>>> >> >
> >> >>>> >> >Maurice
> >> >>>> >> >
> >> >>>> >> >-----Message d'origine-----
> >> >>>> >> >De : Erik de Bruin [mailto:e...@ixsoftware.nl]
> >> >>>> >> >Envoyé : lundi 9 décembre 2013 08:53
> >> >>>> >> >À : dev@flex.apache.org
> >> >>>> >> >Objet : [Builds/Jenkins] Help and advise needed
> >> >>>> >> >
> >> >>>> >> >Hi,
> >> >>>> >> >
> >> >>>> >> >I'm having some difficulty getting the 'regular' builds on
> >> >>>>'build@a.o'
> >> >>>> >> >working. For those not subscribed to the builds list, the
> >> >>>>situation
> >> >>>>is
> >> >>>> >>as
> >> >>>> >> >follows:
> >> >>>> >> >
> >> >>>> >> >- there are supposedly 9 admins for the windows1 slave, but
only
> >> >>>>one
> >> >>>is
> >> >>>> >> >sporadically active. I've requested access to the machine, but
> > got
> >> >>>>the
> >> >>>> >> >answer: "nine is enough." A suggestions there was actually
only
> >> >>>>one,
> >> >>>> >>with
> >> >>>> >> >8 ghosts fell on deaf ears. Apparently, it makes no sense to
> >> >>>>remove
> >> >>>> >>old,
> >> >>>> >> >inactive admins and add new, active ones
> >> >>>> >> >
> >> >>>> >> >- since the windows1 slave is old, full and overworked, it
> >> >>>>regularly
> >> >>>> >>went
> >> >>>> >> >down for days on end. We are one of the few projects that uses
> > the
> >> >>>> >> >windows slaves, so I ended up being the guy who always
complains
> >> >>>>the
> >> >>>> >> >slave is down...
> >> >>>> >> >
> >> >>>> >> >- the one active admin is now working on a second slave
> >> >>>>(windows2).
> >> >>>>In
> >> >>>> >> >itself, that is a very good thing. However, in his own words,
"he
> >> >>>feels
> >> >>>> >> >entitled to use our builds to experiment." I feel that is
wrong,
> >> >>>>but I
> >> >>>> >> >know better than to further aggravate my relation with him by
> >> >>>objecting
> >> >>>> >> >too strongly.
> >> >>>> >> >
> >> >>>> >> >The point of this elaborate introduction is this: somewhere in
> > his
> >> >>>> >> >experiments he broke the Windows slaves for our builds. We
have
> >> >>>>not
> >> >>>> >>had a
> >> >>>> >> >successful build in a week. Normally, not that big a deal, but
> >> >>>>with
> >> >>>the
> >> >>>> >> >third party IDE people working on FlexJS and the very active
> >> >>>>mobile
> >> >>>> >> >development both relying on nightly builds, I feel this is
not a
> >> >>>>time
> >> >>>> >>to
> >> >>>> >> >NOT have clean, daily builds of all our projects...
> >> >>>> >> >
> >> >>>> >> >Anything 'negative' I say on the builds list will certainly
make
> >> >>>things
> >> >>>> >> >worse - my NL temperament and lack of finesse often does not
sit
> >> >>>>well
> >> >>>> >> >with US recipients ;-) - so I would ask you to please chime
in on
> >> >>>>the
> >> >>>> >> >builds list and that we together get our builds back to
> >> >>>>functioning.
> >> >>>> >> >
> >> >>>> >> >Thanks!
> >> >>>> >> >
> >> >>>> >> >EdB
> >> >>>> >> >
> >> >>>> >> >
> >> >>>> >> >
> >> >>>> >> >--
> >> >>>> >> >Ix Multimedia Software
> >> >>>> >> >
> >> >>>> >> >Jan Luykenstraat 27
> >> >>>> >> >3521 VB Utrecht
> >> >>>> >> >
> >> >>>> >> >T. 06-51952295
> >> >>>> >> >I. www.ixsoftware.nl
> >> >>>> >>
> >> >>>>
> >> >>
> >> >
> >> >
> >> >
> >> >--
> >> >Ix Multimedia Software
> >> >
> >> >Jan Luykenstraat 27
> >> >3521 VB Utrecht
> >> >
> >> >T. 06-51952295
> >> >I. www.ixsoftware.nl
> >>
>
>
>
> --
> Ix Multimedia Software
>
> Jan Luykenstraat 27
> 3521 VB Utrecht
>
> T. 06-51952295
> I. www.ixsoftware.nl

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