MacBook Pro 15 inch Retina Display.

I think I found a template here 
frameworks/AIRSDK_Compiler/templates/air/descriptor-template.xml, but I don’t 
know if that’s the one which is actually used…

On Dec 11, 2014, at 10:58 AM, OmPrakash Muppirala <bigosma...@gmail.com> wrote:

> On Dec 11, 2014 12:46 AM, "Harbs" <harbs.li...@gmail.com> wrote:
>> 
>> Please forgive my question if it’s a dumb one, but I did not find this
> info on a casual search…
>> 
>> When a new project is created, where does the app.xml file come from? Is
> that something controlled by the AIR package, Flash Builder, or Flex?
>> 
>> The primary reason I’m asking this question is because the default value
> of requestedDisplayResolution does not make sense to me. The default is
> “standard”, but that makes for very blurry apps on Retina screens. I can’t
> imagine why you’d want to create an app that does not look right on a HIDPI
> screen. Someone on the user list suggested that “high” uses more GPU. I’d
> like to confirm that, but even if it’s true, I can’t imagine that makes
> such a difference for 99% of apps. If we can switch that default to “high”,
> I think that’s something we should do…
>> 
> 
> Flash Builder creates this file when the project is created.  And I believe
> it comes from a template from the AIR SDK.  If that is indeed the case, I
> don't we can modify it.
> 
> I have not seen this blurryness your are encountering.  What device are you
> using to test the app?
> 
> Thanks,
> Om

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