To be clear: I’m talking about the requestedDisplayResolution inside the 
initialWindow tag. This one is for desktop apps.

There’s another one inside the iPhone tag which I am not discussing.

On Dec 11, 2014, at 12:20 PM, Harbs <harbs.li...@gmail.com> wrote:

> Any app run on a retina Mac needs it to be high. The average developer will 
> probably not know that (and might not even have a retina Mac to test it on). 
> I’m not aware of any real problems with making it high by default. (If I’m 
> wrong here, I’d really like to be corrected.)
> 
> These seem like pretty good reasons to me to change the default setting in 
> the template to “high”.
> 
> On Dec 11, 2014, at 12:15 PM, aYo ~ <a...@binitie.com> wrote:
> 
>> No objections on my part, but does it need to be changed?
>> On 11 Dec 2014 10:23, "Harbs" <harbs.li...@gmail.com> wrote:
>> 
>>> I just confirmed that the template used is the one in the built SDK here:
>>> [SDK]/templates/air/descriptor-template.xml
>>> 
>>> A made a change to one of the comments, and the change was reflected in
>>> the app.xml of a new project.
>>> 
>>> I have not studied the build scripts, but it seems like a fair assumption
>>> that the file comes from
>>> frameworks/AIRSDK_Compiler/templates/air/descriptor-template.xml
>>> 
>>> Does anyone have an objection to me changing the default there?
>>> 
>>> On Dec 11, 2014, at 11:02 AM, Harbs <harbs.li...@gmail.com> wrote:
>>> 
>>>> I think I found a template here
>>> frameworks/AIRSDK_Compiler/templates/air/descriptor-template.xml, but I
>>> don’t know if that’s the one which is actually used…
>>> 
>>> 
> 

Reply via email to