In my digging around, it appears that SpinnerList had a ‘bug’ where it never applied accentColor to the renderer (more specifically, that the renderer never was set to a selected state).
Om made a change to set the renderer to a selected state so it started picking up the accentColor. IMO, we need to decide whether that is a good thing or not. -Alex On 1/14/15, 6:32 AM, "Erik de Bruin" <e...@ixsoftware.nl> wrote: >>>> 2 - SpinnerList (fails 2) >>>> This was indeed a question of resetting the 'accentColor' style to >>>> '#000000', which fixed all but 2 >>> >>>I took another look at these 2 and I'm now convinced the baselines are >>>wrong. As the default 'accentColor' is black, and the tests do not >>>override this style, the 'bad' pngs actually represent the expected >>>outcome, as far as I can tell... >> >> It looks like you changed accentColor to 0 a few commits ago. The >> baselines could still be wrong, but this needs more investigation. > >Yes, from a blue-ish color, and that fixed all but two tests. The >tests that are still failing expect the custom skinned components to >have NO accent color, and I can't find a way to make that happen with >the current skins... Which led me to believe that those baselines may >be off for those two tests. > >EdB > > > >-- >Ix Multimedia Software > >Jan Luykenstraat 27 >3521 VB Utrecht > >T. 06-51952295 >I. www.ixsoftware.nl