Oh no.. the cross-browsing nightmare again! :'( fallback to canvas?
2015-11-05 10:59 GMT+00:00 Harbs <harbs.li...@gmail.com>: > While webgl is really cool, getting rendering consistent between browsers > is really challenging to say the least. This example renders very nicely in > Chrome, but Firefox messes up the display (both of the colors and the > rotation), and Safari would not even load it at all. > > I think it would be really great to have a webgl output option, but I > don’t think all efforts should go that way. Most web apps do not have > enough complex rendering to require webgl. Classic DOM still makes a lot of > sense in a lot of cases. > > Harbs > > On Nov 5, 2015, at 12:47 PM, Dev LFM <developer...@gmail.com> wrote: > > > I really think this is the way to go.. all efforts should be on > converting > > displayobjects architecture (like starling did) to stage3d (I think they > > gave it to away3d), and then yes like this matrix3d to flexjs/webgl. Then > > we could all work on top of Feathers to improve even more, because > > stage3d/webgl is the most "native feeling" you can get. > > > > Does anyone knows what away3d did with the starling port? > > > > Well done lizhi +1 > > > > 2015-11-05 8:24 GMT+00:00 Harbs <harbs.li...@gmail.com>: > > > >> Very nice! > >> > >> On Nov 5, 2015, at 8:50 AM, lizhi <s...@qq.com> wrote: > >> > >>> > >> > https://github.com/matrix3d/FlashShader/blob/master/flexjs5/src/TestStage3D.as > >>> > >>> http://matrix3d.github.io/assets/html5/flexjswebgl > >>> > >>> > >>> > >>> -- > >>> View this message in context: > >> > http://apache-flex-development.2333347.n4.nabble.com/a-stage3d-api-with-flexjs-tp49827.html > >>> Sent from the Apache Flex Development mailing list archive at > Nabble.com. > >> > >> > >