Armin Le Grand wrote: > just wondering, shouldn't You use basegfx::B2DPolygon and > basegfx::B2DPolyPolygon nowadays?
+1 > At least the VCL font outlines will soon be available in B2DPolygons > anyways (maybe they are actually, HDU will know) to handle bezier and > sub-pixel precisions. Yes, it's been in for almost two years now (since CWS canvas02). -- Herbert --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
