Peter,
I modified your patch to put the variables inside the critical section.  Let
me know if the following is not OK


public Thread.State getState() {

boolean dead = false;

synchronized(lock) {

if(started && !isAlive() ) dead = true;

}

if (dead) return State.TERMINATED;

int state = (VMThreadManager.getState(this));


--
Weldon Washburn
Intel Enterprise Solutions Software Division

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