Needs only 4 verts * 3 = 12 floats.
Signed-off-by: Pekka Paalanen <[email protected]>
---
plugins/opengl/src/paint.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/plugins/opengl/src/paint.cpp b/plugins/opengl/src/paint.cpp
index 84a13be..df0845e 100644
--- a/plugins/opengl/src/paint.cpp
+++ b/plugins/opengl/src/paint.cpp
@@ -71,7 +71,7 @@ PrivateGLScreen::paintBackground (const GLMatrix &transform,
bool transformed)
{
GLVertexBuffer *streamingBuffer = GLVertexBuffer::streamingBuffer ();
- GLfloat vertexData[16];
+ GLfloat vertexData[12];
GLushort colorData[4];
BoxPtr pBox = const_cast <Region> (region.handle ())->rects;
--
1.7.3.4
_______________________________________________
dev mailing list
[email protected]
http://lists.compiz.org/mailman/listinfo/dev