For what it's worth  i can add +1 but on the same basis i did it
before take 3. I won't be able to verify any of these new problems any
time soon.


On Tue, May 31, 2011 at 11:22 AM, Jeff Eastman <[email protected]> wrote:
> Will try to get you one today :)
>
> -----Original Message-----
> From: Benson Margulies [mailto:[email protected]]
> Sent: Tuesday, May 31, 2011 10:59 AM
> To: [email protected]
> Subject: Re: [VOTE] Release Mahout 0.5, take 3
>
> Legally, we need 3 +1's on this thread on this RC.
>
>
> On Tue, May 31, 2011 at 1:15 PM, Jeff Eastman <[email protected]> wrote:
>> I did some cluster testing of take 2 and only found one potential issue 
>> surfaced by an example that is broken. Haven't waded through the 100+ 
>> postings since I got back last night, but it looked good to me then.
>>
>> -----Original Message-----
>> From: Ted Dunning [mailto:[email protected]]
>> Sent: Tuesday, May 31, 2011 10:04 AM
>> To: [email protected]
>> Subject: Re: [VOTE] Release Mahout 0.5, take 3
>>
>> I am rushing around clearing the decks for my trip to Europe, but I very
>> much hope to take a gander today.
>>
>> Over the weekend, I did use the trunk distribution with good results.  I
>> didn't get the map-reduce stuff going since I was focussed on SGD work.
>>  There is a possible niggling issue with SGD, but should not hold up the
>> release.
>>
>> +1
>>
>> On Tue, May 31, 2011 at 10:00 AM, Sean Owen <[email protected]> wrote:
>>
>>> Thanks Grant -- any other thoughts? I'm generally assuming those +1s carry
>>> over, but would be ideal to hear the votes explicitly from the PMC. *Do*
>>> have a look through the artifacts! If nothing turns up, would be great to
>>> finish this up tonight! I have a backlog of commits ready.
>>>
>>> On Tue, May 31, 2011 at 4:00 PM, Grant Ingersoll <[email protected]
>>> >wrote:
>>>
>>> > Looking now.
>>>
>>
>

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