For what it's worth i can add +1 but on the same basis i did it before take 3. I won't be able to verify any of these new problems any time soon.
On Tue, May 31, 2011 at 11:22 AM, Jeff Eastman <[email protected]> wrote: > Will try to get you one today :) > > -----Original Message----- > From: Benson Margulies [mailto:[email protected]] > Sent: Tuesday, May 31, 2011 10:59 AM > To: [email protected] > Subject: Re: [VOTE] Release Mahout 0.5, take 3 > > Legally, we need 3 +1's on this thread on this RC. > > > On Tue, May 31, 2011 at 1:15 PM, Jeff Eastman <[email protected]> wrote: >> I did some cluster testing of take 2 and only found one potential issue >> surfaced by an example that is broken. Haven't waded through the 100+ >> postings since I got back last night, but it looked good to me then. >> >> -----Original Message----- >> From: Ted Dunning [mailto:[email protected]] >> Sent: Tuesday, May 31, 2011 10:04 AM >> To: [email protected] >> Subject: Re: [VOTE] Release Mahout 0.5, take 3 >> >> I am rushing around clearing the decks for my trip to Europe, but I very >> much hope to take a gander today. >> >> Over the weekend, I did use the trunk distribution with good results. I >> didn't get the map-reduce stuff going since I was focussed on SGD work. >> There is a possible niggling issue with SGD, but should not hold up the >> release. >> >> +1 >> >> On Tue, May 31, 2011 at 10:00 AM, Sean Owen <[email protected]> wrote: >> >>> Thanks Grant -- any other thoughts? I'm generally assuming those +1s carry >>> over, but would be ideal to hear the votes explicitly from the PMC. *Do* >>> have a look through the artifacts! If nothing turns up, would be great to >>> finish this up tonight! I have a backlog of commits ready. >>> >>> On Tue, May 31, 2011 at 4:00 PM, Grant Ingersoll <[email protected] >>> >wrote: >>> >>> > Looking now. >>> >> >
