Folks - I would like to enhance Trinidad's Agent mechanism to recognize/support iPhone user agents. We've got a couple of options for how to surface the iPhone agent, so wanted to run this by the community.
1. Add a "pda" type for webkit. Currently, desktop Safari is identified as follows: Type: TYPE_DESKTOP Platform: PLATFORM_MACOS Agent: AGENT_WEBKIT We could distinguish between desktop and mobile safari by changing the agent type to "pda", ie: Type: TYPE_PDA Platform: PLATFORM_MACOS Agent: AGENT_WEBKIT 2. Add an "iphone" platform for webkit. Instead of mucking with the agent type, alternatively we could add a new platform, eg: Type: TYPE_DESKTOP Platform: PLATFORM_IPHONE_OS Agent: AGENT_WEBKIT My original thinking was to do #1. However, in the Trinidad renderers there are a bunch of places where we special case content/scripts for the pda agent type. As far as I can tell, none of the pda-specific code applies to the iPhone. We just want our normal desktop content. The same goes for unsupported-agents metadata - various components are specified as not supported on pda, though these components should be supported on iPhone. As such, I strongly prefer #2. This allows us to get the desktop-style rendering that we want, though I'll admit that it is somewhat awkward for iPhone to be identified as a "desktop" device. My thinking on this is that the agent type "desktop" would imply that we've got a desktop-quality browser on the device, which is the case for iPhone. I also think #2 would also fit nicely with skinning - ie. this would allow us to use @platform to specify iPhone-specific styles. Thoughts? Andy
