Hi Andy,

+1 to #2 -- I feel this makes the most sense.  That browser can hardly
be considered a PDA-quality browser; our interpretation of what
desktop means seems to fit more with iPhone's browser.

Thanks,
Matt

On Tue, Sep 16, 2008 at 2:24 PM, Andy Schwartz
<[EMAIL PROTECTED]> wrote:
> Folks -
>
> I would like to enhance Trinidad's Agent mechanism to
> recognize/support iPhone user agents.  We've got a couple of options
> for how to surface the iPhone agent, so wanted to run this by the
> community.
>
> 1. Add a "pda" type for webkit.
>
> Currently, desktop Safari is identified as follows:
>
> Type: TYPE_DESKTOP
> Platform: PLATFORM_MACOS
> Agent: AGENT_WEBKIT
>
> We could distinguish between desktop and mobile safari by changing the
> agent type to "pda", ie:
>
> Type: TYPE_PDA
> Platform: PLATFORM_MACOS
> Agent: AGENT_WEBKIT
>
> 2. Add an "iphone" platform for webkit.
>
> Instead of mucking with the agent type, alternatively we could add a
> new platform, eg:
>
> Type: TYPE_DESKTOP
> Platform: PLATFORM_IPHONE_OS
> Agent: AGENT_WEBKIT
>
> My original thinking was to do #1.  However, in the Trinidad renderers
> there are a bunch of places where we special case content/scripts for
> the pda agent type.  As far as I can tell, none of the pda-specific
> code applies to the iPhone.  We just want our normal desktop content.
> The same goes for unsupported-agents metadata - various components are
> specified as not supported on pda, though these components should be
> supported on iPhone.
>
> As such, I strongly prefer #2.  This allows us to get the
> desktop-style rendering that we want, though I'll admit that it is
> somewhat awkward for iPhone to be identified as a "desktop" device.
> My thinking on this is that the agent type "desktop" would imply that
> we've got a desktop-quality browser on the device, which is the case
> for iPhone.  I also think #2 would also fit nicely with skinning - ie.
> this would allow us to use @platform to specify iPhone-specific
> styles.
>
> Thoughts?
>
> Andy
>

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