Hi,

what I want to have is better debugging when things go wrong.

And for this, I want assert() that prints out on console (if present)
and also default trap handler printing out salient system state
(we can also make this output part of corefile and/or system log).

Also I want the system to have 2 different types of assert() calls.
One that is only checked when doing debug builds, and another
one which is always checked. I was thinking
ASSERT_DEBUG() and ASSERT(), respectively.

What I’m wondering is where to put header files like this?
hw/hal egg is present always, but I’m not sure that is the right spot
to place this in.
What do you guys think about sys/include?

And 2nd (related) topic:
At the moment there is libs/console/full and libs/console/stub.
What kind of mechanism should we have for picking between
these two implementation? What I’d need is a way for a builder
of project to pick between these, and all eggs in the project
to have include the header file for the right implementation.

But I also want to be able to specify within egg definition that
the egg will make calls to console_printf(). Egg itself does not
care which one of the implementations gets used.

Is there a way to do this kind of thing yet?

—
M

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