Hi Tomek,

I hope you are doing well!

We have released the Project Creator today and I've also opened an issue
<https://github.com/lvgl/project-creator/issues/6> for the NuttX
integration.
Please take a look at it if you have a little bit of free time. 🙂

Best regards,
Gabor

Gábor Kiss-Vámosi <kisvega...@gmail.com> ezt írta (időpont: 2024. júl. 24.,
Sze, 20:25):

> How does PC testing work now? I thought it uses SDL.
>
> For MCUs/MPUs it's up to you/NuttX. :)
> We can get (i.e. clone) everything, modify something if needed, and
> provide get started information for the user, such as commands for
> installing prerequisites, setting defconfig, build, and flash.
>
> Regards,
> Gabor
>
>
>
> Tomek CEDRO <to...@cedro.info> ezt írta (időpont: 2024. júl. 22., H,
> 11:42):
>
>> There is a SIM (simulator) target that build a standard pc application and
>> that could be perfect candidate for generic testing :-)
>>
>> There are already some graphic application supported on SIM.. but SDL is
>> not there do you need SDL or just generic framebuffer?
>>
>> --
>> CeDeROM, SQ7MHZ, http://www.tomek.cedro.info
>>
>> On Mon, Jul 22, 2024, 08:59 Gábor Kiss-Vámosi <kisvega...@gmail.com>
>> wrote:
>>
>> > Hi Tomek,
>> >
>> > It's nice, thank you! :)
>> >
>> > First, I'd like to understand how we can integrate the NuttX boards in a
>> > simple way, and add some export-time configurations. So the questions I
>> > have are:
>> > 1. Is there a machine parsable list of NuttX supported boards with some
>> > basic information? (name, description, clock speed, memory sizes, etc)
>> > 2. I guess that we need to clone the main and the apps repos, and just
>> tell
>> > the user which config to use for the given board. However, can we do
>> > something to easily add external display or shield configs to a given
>> > interface (e.g. SPI)?
>> >
>> > Regards,
>> > Gabor
>> >
>> >
>> > Tomek CEDRO <to...@cedro.info> ezt írta (időpont: 2024. júl. 19., P,
>> > 22:09):
>> >
>> > > Sounds great Gabor :-)
>> > >
>> > > I can test on FreeBSD OS + NuttX RTOS pair :-)
>> > >
>> > > Some sort of tutorial on how to integrate editor output to NuttX
>> > > application would be nice so we could add this to our documentation
>> :-)
>> > >
>> > > Thank you!! :-)
>> > > Tomek
>> > >
>> > > --
>> > > CeDeROM, SQ7MHZ, http://www.tomek.cedro.info
>> > >
>> > > On Fri, Jul 19, 2024, 07:54 Gábor Kiss-Vámosi <kisvega...@gmail.com>
>> > > wrote:
>> > >
>> > > > Hi,
>> > > >
>> > > > You might have heard that at LVGL we started to work on our UI
>> editor
>> > > > <
>> > > >
>> > >
>> >
>> https://www.linkedin.com/posts/lvglgui_work-began-on-lvgls-uieditor-in-the-activity-7213613309537767425-XWux?utm_source=share&utm_medium=member_desktop
>> > > > >.
>> > > > It will be a developer-centric tool which will run on Windows,
>> Linux,
>> > > Mac,
>> > > > VSCode and Eclipse (and maybe on the web too). To establish the
>> basics
>> > of
>> > > > this multi-platform application we start with something simpler: a
>> > > project
>> > > > creator for LVGL. It will be a simple app which helps you to
>> download
>> > and
>> > > > slightly configure ready to use projects which are maintained by us.
>> > For
>> > > > example this one <https://github.com/lvgl/lv_port_renesas_ek-ra8d1>.
>> I
>> > > > hope
>> > > > it will be out in a month.
>> > > >
>> > > > Besides supporting only the boards/projects maintained by us, it'd
>> be
>> > > nice
>> > > > to list and support 3rd party projects/boards well.  It means that
>> we
>> > can
>> > > > display the LVGL related devices supported in NuttX
>> > > > <
>> > > >
>> > >
>> >
>> https://nuttx.apache.org/docs/10.0.0/introduction/supported_platforms.html
>> > > >
>> > > > as
>> > > > well and provide a one-click get started experience with a nice
>> > > > documentation.
>> > > >
>> > > > As this tool is part of our editor development roadmap we will
>> promote
>> > it
>> > > > and the supported devices with a high priority.
>> > > >
>> > > > Before going more into the details, I would like to check if it's
>> > > something
>> > > > which could be interesting to NuttX and you would be open to
>> > > collaborating
>> > > > on such a tool.
>> > > >
>> > > > Regards,
>> > > > Gabor
>> > > >
>> > >
>> >
>>
>

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