Hello Matt, >> Hello everyone, >> >> A quick update on the Footnav project, which I've hinted at once or twice >> on here. Footnav aims to be a 3D mobile navigation application for >> countryside users e.g. hikers, off road cyclists, showing OSM data (paths, >> 3D models of stiles, gates etc, and hills using SRTM data). >> >> I've now started work on it and it's now on Sourceforge at: >> >> http://footnav.sourceforge.net/ >> >> It doesn't do a lot right now, and is not tested on all platforms, but at >> the moment you can load a SRTM height file, specify the bounds within the >> file you want to load in, and jump to a location (I've used UK grid ref, >> sorry about that but it's easier for me to test with as I know many UK >> grid refs off by heart). The SRTM is rendered with a wireframe view. >> There's no optimisation yet so you need a proper 3D graphics card >> otherwise it will run too slowly. >> >> It uses OpenGL and Qt so is cross platform. Eventual target platform will >> be any mobile phone which supports Qt and OpenGL, but that's some way off >> just yet! >> >> Anyway thought I'd let people know in case anyone wants to follow the >> project or work on it.
>I'm glad to see that this project is moving on and especially that >it's using Qt :) However, I get a compile error with revision 2: [snip] Damn those lax compilers! Built on g++ on Mac OS X 10.5 and SuSE 10.3 successfully. Thanks for that though - will fix it either last thing tonight or tomorrow. Thanks, Nick _______________________________________________ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev