You know about the throttling of download speed in mod_tile, I guess.

On my server I use a tile limit per zoom level (automated tile scrapers show
an exponential increase with higher zoom levels) and a penalty for
missing/fake agents. Excessive IPs are blocked for 24h. 

Actually, a good strategy is to try and identify the application causing the
load and talk to the author. Many applications do have a user agent.
Currently the most frequently blocked downloaders in my log are MOBAC and
Locus.

Do you have any idea who is causing the load?

bye
               Nop


--
View this message in context: 
http://gis.638310.n2.nabble.com/tips-to-reduce-bulk-tiles-downloads-tp6624006p6626022.html
Sent from the Developer Discussion mailing list archive at Nabble.com.

_______________________________________________
dev mailing list
[email protected]
http://lists.openstreetmap.org/listinfo/dev

Reply via email to