I think now is a good time to revisit bugzilla components: we're in the early stages of a release, we know a lot more about the design as well as the architecture of the app, etc.

Working with Philippe and others, we came up with a proposal:
http://wiki.osafoundation.org/bin/view/Projects/BugzillaComponentsZeroPointSeven

The wiki page includes a table listing all existing components + suggested changes, as well as proposed new components.

I'm assuming these goals for bugzilla components:

+ bugzilla components should be long-lived (not release or tenet specific)
+ bugzilla components should be consistent with the architecture document, using the same terminology + we do not need to maintain a 1:1 mapping to python modules, packages or eggs
+ large buckets are good (easier to categorize)
+ limiting the # of buckets is good (again, easier to categorize)
+ pieces of ui that users can identify should be represented here (end users will pick these when logging bugs, if they make any attempt to classify the bug) + not all bugzilla components need to map to ui, as these components serve multiple needs + bugzilla components should be consistent with current owners/drivers (as per governance model)

Some components are not active (e.g. agent framework, simple canvas). It would be great to remove these components, but the bugs need to be dumped somewhere. Can we create one catchall to limit the number of extraneous historical categories, "historical" or something like that?

Please take a moment to review the list and send feedback if you have any -- it would be great to get this ironed out on the wiki before we go make the changes.

Cheers,
Katie


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