Hi Marcus, well ideally, we'd have it, that you load the pld4x.dll (which mainly is the API module) and then you use that to dynamically load driver implementations. As we will have multiple drivers and I wouldn't want to statically link in everything. Especially when it comes to embedded system this would increase the Overall size of the binary too much.
But for a first step I guess it's ok to statically link s7. But we shouldn't lose focus on dynamic linking. Chris Am 09.07.19, 14:10 schrieb "Markus Sommer" <[email protected]>: Hello Chris, currently all Boost Libraries are statically linked to the s7.dll. Markus Freundliche Grüße Markus Sommer Geschäftsführer isb innovative software businesses GmbH Otto-Lilienthal-Strasse 2 D - 88046 Friedrichshafen Tel.: +49 (0) 7541 3834-14 Mob: +49 (0) 171 537 8437 Fax: +49 (0) 7541 3834-20 E-Mail: [email protected] Web: www.isb-fn.de Geschäftsführer: Markus Sommer, Thomas Zeler Sitz: Friedrichshafen Registergericht: Amtsgericht Ulm HRB-Nr. 631624 Important Note: This e-mail and any attachments are confidential, may contain trade secrets and may well also be legally privileged or otherwise protected from disclosure. If you have received it in error, you are on notice of its status. Please notify us immediately by reply e-mail and then delete his e-mail and any attachment from your system. If you are not the intended recipient please understand that you must not copy this e-mail or any attachments or disclose the contents to any other person. Thank you. -----Ursprüngliche Nachricht----- Von: Christofer Dutz <[email protected]> Gesendet: Dienstag, 9. Juli 2019 13:58 An: [email protected] Betreff: [C++] [Module Loading] How to implement? Hi all and especially Markus, As you told me that Boost is a library for abstracting things done differently on different OSes, I thought: Must be possible to do some dynamic loading of shared libraries. Seems boost has something like this available: https://www.boost.org/doc/libs/1_70_0/doc/html/boost_dll.html Is there a reason not to use this? Should eliminate the problems with the code only compiling on Windows. Chris
