Ma culpa. Jay's message clarified how much I misunderstood the original message. Ouch. (Lesson: don't parallel process email when away from desk.)
On Jul 22, 2010, at 9:44 AM, Jay McCarthy wrote: > I think Matthias is thinking the kids want to have one student control > the game with WASD and the other control the game with the arrow keys, > thus have a multi-player one-keyboard game. > > In contrast, Shriram is referring to the fact that many games > implement "diagonal movement" when right and up are pressed and allow > you to move and shoot SIMULTANEOUSLY. > > Jay > > On Thu, Jul 22, 2010 at 7:42 AM, Matthias Felleisen > <matth...@ccs.neu.edu> wrote: >> >> On Jul 22, 2010, at 9:38 AM, Shriram Krishnamurthi wrote: >> >>>> >>>> I have considered this issue. I decided that these kinds of kids >>>> should be introduced to Universe programs as opposed to World >>>> programs. That's way cooler than silly one-keyboard games. >>> >>> Doom is "silly"? Duke Nukem 3D is "silly"? >>> >>> Perhaps you do indeed know a great deal about games. But perhaps you >>> have a more limited understanding of your audience. >> >> This issue came up at NEU at some point, and when we showed the kids >> Universe in response, they though it was way cooler to run the multi-player >> game on many computers than on a single keyboard. (I don't know whether they >> implemented it.) > > > > -- > Jay McCarthy <j...@cs.byu.edu> > Assistant Professor / Brigham Young University > http://teammccarthy.org/jay > > "The glory of God is Intelligence" - D&C 93 _________________________________________________ For list-related administrative tasks: http://lists.racket-lang.org/listinfo/dev